Sanctuary: Difference between revisions
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In version 1.0.7 of the game, the spell received a severe nerf, with the casting time increased from 0.5s to 1.5s, and the duration reduced from 10, 15, 20, 25, 30 to 10, 12, 14, 17, 20. | In version 1.0.7 of the game, the spell received a severe nerf, with the casting time increased from 0.5s to 1.5s, and the duration reduced from 10, 15, 20, 25, 30 to 10, 12, 14, 17, 20. | ||
Casting sanctuary strips the conjurer of all buffs, leaving him defenseless for the duration of its cast time. | |||
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Revision as of 04:05, 12 September 2009
"I am the chosen one of the gods. None will interrupt my righteous duty"
Sanctuary is a Conjurer power: the 7th of the Sorcery discipline.
![]() The conjurer creates an invulnerability zone. He will not be able to attack or be attacked, but he will be able to move. (Removes any positive effect that is active on the caster)
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Type: Constant |
Discipline level: 13 | |
Character level: 25 | |
Affects: SelfCasting time: 1.5sCooldown time: 70sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 230 | 260 | 290 | 320 | 350 |
Spell duration | 10s | 12s | 14s | 16s | 20s |
Buffs | |||||
Sanctuary |
Notes

Despite the text "invulnerabilty zone" in the spell's description, this spell only affects the caster.
In version 1.0 of the game, a small 0.5s casting time was added to this spell. Prior to that it was instant casting.
In version 1.0.7 of the game, the spell received a severe nerf, with the casting time increased from 0.5s to 1.5s, and the duration reduced from 10, 15, 20, 25, 30 to 10, 12, 14, 17, 20.
Casting sanctuary strips the conjurer of all buffs, leaving him defenseless for the duration of its cast time.