Taunt: Difference between revisions

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     | position    = 2
     | position    = 2
     | type        = Constant
     | type        = Constant
     | description = Makes a monster angry towards the Knight, the monster' protection is reduced and its agressivity increased. It also works against Conjurers' summons and Hunter's pets.
     | description = Makes a monster angry towards the Knight, the monster's protection is reduced and its aggressivity increased. It also works against Conjurers' summons and Hunters' pets.
     | casting    = 0.5
     | casting    = 0.5
     | range      = 25
     | range      = 25
Line 13: Line 13:
     | damage      = <!-- Damage to enemy health/mana -->
     | damage      = <!-- Damage to enemy health/mana -->
     | debuff      = Protection:-40%,-50%,-60%,-70%,-80%;
     | debuff      = Protection:-40%,-50%,-60%,-70%,-80%;
Aggressiveness:+150,+300,+500,+1000,+1500
                    Aggressiveness:+150,+300,+500,+1000,+1500
     | selfdebuff  = <!-- Any negative status changes or effects to self -->   
     | selfdebuff  = <!-- Any negative status changes or effects to self -->   
     | restore    = <!-- Increases to self/ally health/mana -->
     | restore    = <!-- Increases to self/ally health/mana -->

Revision as of 17:47, 27 November 2008

Taunt is a Knight power: the 2nd of the Vanguard discipline.

Makes a monster angry towards the Knight, the monster's protection is reduced and its aggressivity increased. It also works against Conjurers' summons and Hunters' pets.
Type: Constant
Discipline level: 3
Character level: 5
Affects: Casting time: 0.5s Range: 25mCooldown time: 20sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 65 80 95 110
 
Debuffs on enemies
Protection -40% -50% -60% -70% -80%
Aggressiveness +150 +300 +500 +1000 +1500