Template:Summon Powers: Difference between revisions
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<onlyinclude>{{powers | {{{1|}}} | name = Summon | <onlyinclude>{{powers | {{{1|}}} | name = Summon | ||
| Summon | | Summon Imps | ||
| | | Extraplanar Bond | ||
| Summon | | Summon Demon | ||
| Material Bond | | Material Bond | ||
| Summon | | Summon Zombies | ||
| | | Demonic Rage | ||
| Summon Golem | | Summon Golem | ||
| | | Magical Armor | ||
| | | Blood Drinker | ||
| | | Summon Lich | ||
}}</onlyinclude> | }}</onlyinclude> | ||
Latest revision as of 17:57, 6 November 2020
| edit this table | ||||||||
| Name | Pos. | Type | Casting | Cooldown | Duration | Range | Area | |
|---|---|---|---|---|---|---|---|---|
| Summon Imps | 1 | Constant | 1.5 | 60 | 13 | |||
| Summons imps that attack the selected target. | ||||||||
| Extraplanar Bond | 2 | Constant | 0.5 | 60 | 60 | |||
| The conjurer magically bonds to its summoning. Part of the received damage is redirected to it. | ||||||||
| Summon Demon | 3 | Constant | 3 | 50 | 30 | |||
| Summons a demon that fights for the conjurer. | ||||||||
| Material Bond | 4 | Passive | ||||||
| Passive. Increases the summon's hp. | ||||||||
| Summon Zombies | 5 | Constant | 2 | 60 | 18 | |||
| Summons zombies that attack the selected target. | ||||||||
| Demonic Rage | 6 | Constant | 1.5 | 60 | 15 | |||
| Summoned creatures become aggressive, causing additional damage but losing all their armor. | ||||||||
| Summon Golem | 7 | Constant | 10 | 120 | 240 | |||
| Summons a stone golem that fights for the conjurer. | ||||||||
| Magical Armor | 8 | Passive | ||||||
| Passive Increases the summon's armor. | ||||||||
| Blood Drinker | 9 | Constant | 4 | 180 | 60 | |||
| Summoning earns life draining attacks. Part of the inflicted damage is taken as health for the current creature. | ||||||||
| Summon Lich | 10 | Constant | 3 | 60 | 40 | |||
| Summons a lich that fights for the conjurer. | ||||||||