Template:Summon Powers: Difference between revisions

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<onlyinclude>{{powers | {{{1|}}} | name = Summon
<onlyinclude>{{powers | {{{1|}}} | name = Summon
   | Summon Zombie | <!-- Type an alternate description here if desired -->
   | Summon Imps
   | Summon Skeleton | <!-- Type an alternate description here if desired -->
   | Extraplanar Bond
   | Summon Mummy | <!-- Type an alternate description here if desired -->
   | Summon Demon
   | Material Bond | [[Passive]]. Increases the summon's [[hp]].
   | Material Bond  
   | Summon Incorporeal | <!-- Type an alternate description here if desired -->
   | Summon Zombies
   | Summon Lich | <!-- Type an alternate description here if desired -->
   | Demonic Rage
   | Summon Golem | <!-- Type an alternate description here if desired -->
   | Summon Golem  
   | Extraplanar Bond | <!-- Type an alternate description here if desired -->
   | Magical Armor
   | Summon Demon | <!-- Type an alternate description here if desired -->
   | Blood Drinker
   | Blood Drinker | <!-- Type an alternate description here if desired -->
   | Summon Lich
}}</onlyinclude>
}}</onlyinclude>

Latest revision as of 17:57, 6 November 2020

edit this table
  Name Pos. Type Casting Cooldown Duration Range Area
Summon Imps 1 Constant 1.5 60 13
Summons imps that attack the selected target.
Extraplanar Bond 2 Constant 0.5 60 60
The conjurer magically bonds to its summoning. Part of the received damage is redirected to it.
Summon Demon 3 Constant 3 50 30
Summons a demon that fights for the conjurer.
Material Bond 4 Passive
Passive. Increases the summon's hp.
Summon Zombies 5 Constant 2 60 18
Summons zombies that attack the selected target.
Demonic Rage 6 Constant 1.5 60 15
Summoned creatures become aggressive, causing additional damage but losing all their armor.
Summon Golem 7 Constant 10 120 240
Summons a stone golem that fights for the conjurer.
Magical Armor 8 Passive
Passive Increases the summon's armor.
Blood Drinker 9 Constant 4 180 60
Summoning earns life draining attacks. Part of the inflicted damage is taken as health for the current creature.
Summon Lich 10 Constant 3 60 40
Summons a lich that fights for the conjurer.