Taunt: Difference between revisions

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[[Image:Knight_Taunt.jpg|left]] ''Makes a monster angry towards the Knight, the monster' protection is reduced and its agressivity increased. It also works against Conjurers' summons and Hunter's pets.''
<onlyinclude>{{skill | {{{1|}}} | name = Taunt
  | class      = Knight
  | discipline  = Vanguard
  | position    = 2
  | type        = Constant
  | summary    = Makes that the hunter's [[pet]] lose [[armour]] and lose their control(it is being questioned of the latter works correctly).
  | description = Makes a monster angry towards the Knight, the monster's protection is reduced and its aggressivity increased. It also works against Conjurers' summons and Hunters' pets.
  | affects    = Pet
  | casting    = 0.5
  | range      = 25
  | cooldown    = 20
  | gcd        = Short
  | area        = <!-- Area affected (number only) -->
  | cost        = 50,65,80,95,110
  | damage      = <!-- Damage to enemy health/mana -->
  | debuff      = [[Protection]]:-40%,-50%,-60%,-70%,-80%;
                    Aggressiveness:+150,+300,+500,+1000,+1500
  | quote      = "Come here, kitty kitty kitty"


<noinclude>
  | notes = Taunt is a nice power while grinding, increasing the amount of damage a [[Knight]] will deal to her target. While the cooldown of 20 seconds is probably too long to use for every creature, it is a helpful spell.


* '''Skill Tree:''' [[Knight]] / [[Knight#Vanguard|Vanguard]]
</noinclude>}}</onlyinclude>
* '''Type:''' Constant
* '''Range:''' 25
* '''Casting Time:''' 0.5s
* '''Cooldown:''' 20s
 
 
{|border="1" cellpadding="5" style="border: 1px solid black;border-collapse:collapse;text-align:center"
|- style="background:#deffad; color:#000;"
| ||'''Level 1'''||'''Level 2'''||'''Level 3'''||'''Level 4'''||'''Level 5'''
|-
|'''Mana'''||50||65||80||95||110
|-
|'''Duration'''||20s||25s||30s||35s||40s
|- style="background:#ffffaa; color:#000;"
|'''Protection'''||-40%||-50%||-60%||-70%||-80%
|- style="background:#aaddff; color:#000;"
|'''Aggressiveness'''||+150||+300||+500||+1000||+1500
|}

Latest revision as of 17:56, 6 November 2020

"Come here, kitty kitty kitty"


Taunt is a Knight power: the 2nd of the Vanguard discipline.

Makes a monster angry towards the Knight, the monster's protection is reduced and its aggressivity increased. It also works against Conjurers' summons and Hunters' pets.
Type: Constant
Discipline level: 3
Character level: 5
Affects: PetCasting time: 0.5s Range: 25mCooldown time: 20sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 50 65 80 95 110
 
Debuffs on enemies
Protection -40% -50% -60% -70% -80%
Aggressiveness +150 +300 +500 +1000 +1500

Notes

Taunt is a nice power while grinding, increasing the amount of damage a Knight will deal to her target. While the cooldown of 20 seconds is probably too long to use for every creature, it is a helpful spell.