Heal Self: Difference between revisions
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1.0.8 update: casting time increased |
ROWiki>Erica conjurer m 1.6.3 - Minor update to position in Life tree |
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| class = Conjurer | | class = Conjurer | ||
| discipline = Life | | discipline = Life | ||
| position = | | position = 2 | ||
| type = Direct | | type = Direct | ||
| summary = <!-- Type an alternate description here if desired --> | | summary = <!-- Type an alternate description here if desired --> |
Revision as of 04:00, 26 September 2010
"Just a flesh wound, don't worry"
Heal Self is a Conjurer power: the 2nd of the Life discipline.
![]() Heals the caster.
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Type: Direct |
Discipline level: 3 | |
Character level: 5 | |
Affects: SelfCasting time: 1sCooldown time: 15sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 70 | 90 | 110 | 130 | 150 |
Restore | |||||
Health | +200 | +300 | +400 | +500 | +600 |
Notes
Conjurers are the only healing class of the game, and of course they can heal themselves. This spell is not as mana efficient as Heal Ally, so conjurers should heal each other rather themselves, when possible.
This spell can be recognized as the caster becomes engulfed in healing light, green plus symbols raise from it's feet, and his hp will suddenly rise.