Regenerate Self: Difference between revisions
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ROWiki>Zergling565 1.0.8 update: added casting time; also replacing text description with picture |
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| quote = "The light will mend my body and spirit, I just need time" | | quote = "The light will mend my body and spirit, I just need time" | ||
| notes = <!-- type general notes on power under here --> | | notes = <!-- type general notes on power under here --> | ||
[[File:Regenerate_self.png|thumb|A conjurer | [[File:Regenerate_self.png|thumb|A regenerating conjurer]] | ||
Regenerate Self won't save the conjurer in a moment of danger, but it uses the same amount of mana to heal nearly twice as much as [[Heal Self]]. The only drawback is that it heals this amount over time. | Regenerate Self won't save the conjurer in a moment of danger, but it uses the same amount of mana to heal nearly twice as much as [[Heal Self]]. The only drawback is that it heals this amount over time. | ||
}} | }} |
Revision as of 11:50, 3 October 2009
"The light will mend my body and spirit, I just need time"
Regenerate Self is a Conjurer power: the 4th of the Life discipline.
![]() Heals the caster over time.
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Type: Constant |
Discipline level: 7 | |
Character level: 13 | |
Affects: SelfCasting time: 1sCooldown time: 30sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 70 | 90 | 110 | 130 | 150 |
Spell duration | 30s | ||||
Restore | |||||
Health (per second) | +20 | +25 | +30 | +35 | +40 |
Notes

Regenerate Self won't save the conjurer in a moment of danger, but it uses the same amount of mana to heal nearly twice as much as Heal Self. The only drawback is that it heals this amount over time.