Whirlwind: Difference between revisions

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   | range      = <!-- Range (number only) -->
   | range      = <!-- Range (number only) -->
   | cooldown    = 180
   | cooldown    = 180
  | gcd        = Normal
   | area        = 6
   | area        = 6
   | cost        = 290,310,330,350,370
   | cost        = 290,310,330,350,370
   | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
   | duration    = 10
   | damage      = Slashing Damage:+20,+40,+60,+80,+100;
   | damage      = [[Damage|Slashing Damage]] (per second):+20,+40,+60,+80,+100;
Blunt Damage:+20,+40,+60,+80,+100
                  [[Damage|Blunt Damage]] (per second):+20,+40,+60,+80,+100
  | debuff      = <!-- Any negative status changes or effects to enemies --> 
 
  | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | restore    = <!-- Increases to self/ally health/mana -->
  | buff        = <!-- Any positive status changes/effects to self/allies -->
  | other      = <!-- Any other per-level values -->
   | quote      = "A barbarian is nothing if not a weapon of mass destruction"
   | quote      = "A barbarian is nothing if not a weapon of mass destruction"


<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = One notable advantage that this power has over other [[Warrior]] areas is that the [[Barbarian]] can move and attack while the power is active. Unlike other Warrior areas where the [[Barbarian]] stands still for several seconds before attacking, Whirlwind can be quite effective if the Barbarian continues attacking or even uses an area skill such as [[Expansive Wave]]. The downside is that Whirlwind does not do as much damage as other areas.
 
===Documented changes===
*Version 1.0.0 (2008/12/17): Changed to deal set amount of damage every second to enemies in range. Mana cost reduced.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"A barbarian is nothing if not a weapon of mass destruction"


Whirlwind is a Barbarian power: the 10th and final of the Two Handed Mastery discipline.

Continuous 360 degree strike. The barbarian can move while using this power.
Type: Aura
Discipline level: 19
Character level: 37
Affects: Nearby opponentsCasting time: 2.5sArea: 6mCooldown time: 180sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 290 310 330 350 370
Spell duration 10s
 
Damage to enemies
Slashing Damage (per second) +20 +40 +60 +80 +100
Blunt Damage (per second) +20 +40 +60 +80 +100

Notes

One notable advantage that this power has over other Warrior areas is that the Barbarian can move and attack while the power is active. Unlike other Warrior areas where the Barbarian stands still for several seconds before attacking, Whirlwind can be quite effective if the Barbarian continues attacking or even uses an area skill such as Expansive Wave. The downside is that Whirlwind does not do as much damage as other areas.

Documented changes

  • Version 1.0.0 (2008/12/17): Changed to deal set amount of damage every second to enemies in range. Mana cost reduced.