Martial Reflexes: Difference between revisions
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===Documented changes=== | ===Documented changes=== | ||
*Version | *Version 1.12 (2015/5/22): Critical chance increases with level. Duration changed to 40 / 50 / 60 / 70 / 100. | ||
*Version 1.0.6 (2009/5/21): Casting time reduced. | *Version 1.0.6 (2009/5/21): Casting time reduced. | ||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> | ||
Latest revision as of 17:56, 6 November 2020
"Fear the skills of a weaponmaster"
Martial Reflexes is a Warrior power: the 10th and final of the Tactics discipline.
The warrior increases the critical hit chance to twice the normal rate.
|
Type: Constant |
| Discipline level: 19 | |
| Character level: 37 | |
| Affects: SelfCasting time: 1.5sCooldown time: 180sGlobal Cooldown: Short | |
| Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
|---|---|---|---|---|---|
| Mana cost | 340 | 380 | 420 | 460 | 500 |
| Spell duration | 40s | 50s | 60s | 70s | 100s |
| Buffs | |||||
| Critical hit chance | +100% | +135% | +170% | +225% | +300% |
Notes
Martial Reflexes effectively doubles a Warriors Critical hit chance, allowing them to dish out large amounts of damage.
Documented changes
- Version 1.12 (2015/5/22): Critical chance increases with level. Duration changed to 40 / 50 / 60 / 70 / 100.
- Version 1.0.6 (2009/5/21): Casting time reduced.
