Defensive Support: Difference between revisions

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m 1.6.3 Update to position in tree
ROWiki>Erica conjurer
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   | range      = <!-- Range (number only) -->
   | range      = <!-- Range (number only) -->
   | cooldown    = 30
   | cooldown    = 30
   | area        = <!-- Area affected (number only) -->
   | gcd        = Short
   | cost        = 120,140,160,180,200
   | cost        = 120,140,160,180,200
  | duration    = 40
  | damage      = <!-- Damage to enemy health/mana -->
  | debuff      = <!-- Any negative status changes or effects to enemies --> 
   | selfdebuff  = [[Movement speed]]: -25%  
   | selfdebuff  = [[Movement speed]]: -25%  
   | restore    = <!-- Increases to self/ally health/mana -->
   | restore    = <!-- Increases to self/ally health/mana -->

Revision as of 15:38, 27 December 2010

"Balance"


Defensive Support is a Warrior power: the 5th of the Tactics discipline.

The warrior adopts a tactic defense against crowd control effects, but moves more slowly.
Type: Constant
Discipline level: 9
Character level: 17
Affects: SelfCasting time: 1sCooldown time: 30sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 120 140 160 180 200
 
Debuffs on self
Movement speed -25%
 
Buffs
Resist stun 25% 35% 45% 55% 65%
Resist knock 25% 35% 45% 55% 65%
Resist dizzy 25% 35% 45% 55% 65%
Resist freeze 25% 35% 45% 55% 65%

Notes

This skill is mainly used by protective Knights to indirectly protect the Knight's allies in an area chaining, especially from Sultar's Terror, since the Knight not disabled by Sultar's Terror can prevent the rushing enemy warriors to cast areas like Lightning Strike or Thunder Strike. It is also used at fort and castles doors for the same reason.

Despite the movement penalty, a Defensive Stance user can regain a normal Movement speed by using Spring.