Martial Defense: Difference between revisions

From Regnum Online Wiki
Jump to navigation Jump to search
ROWiki>Torg Snowflake
No edit summary
m 3 revisions imported
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<onlyinclude>{{skill | {{{1|}}} | name = Martial Defense
<onlyinclude>{{skill | {{{1|}}} | name = Martial Defense
    | class      = Warrior
  | class      = Warrior
    | discipline  = Tactics
  | discipline  = Tactics
    | position    = 4
  | position    = 4
    | type        = Passive
  | type        = Passive
     | description = The warrior is trained in evasive techniques.  
  | summary     = Reduces warrior's change to receive a [[critical hit]].
  | description = The warrior is trained in evasive techniques.  
Reduce chances of receiving critical attacks.
Reduce chances of receiving critical attacks.
     | casting    = <!-- Casting time (number only) -->
  | affects     = Self
    | range      = <!-- Range (number only) -->
  | casting    = <!-- Casting time (number only) -->
    | cooldown    = <!-- Cooldown (number only) -->
  | range      = <!-- Range (number only) -->
    | area        = <!-- Area affected (number only) -->
  | cooldown    = <!-- Cooldown (number only) -->
    | cost        = <!-- The mana cost of the spell -->
  | area        = <!-- Area affected (number only) -->
    | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
  | cost        = <!-- The mana cost of the spell -->
    | damage      = <!-- Damage to enemy health/mana -->
  | duration    = <!-- Duration of skill (only for Constant/Activable) (number only) -->
    | debuff      = Target critical hit chance:-10%,-20%,-30%,-40%,-50%
  | damage      = <!-- Damage to enemy health/mana -->
    | selfdebuff  = <!-- Any negative status changes or effects to self -->   
  | debuff      = Target critical hit chance:-10%,-20%,-30%,-40%,-50%
    | restore    = <!-- Increases to self/ally health/mana -->
  | selfdebuff  = <!-- Any negative status changes or effects to self -->   
    | buff        = <!-- Any positive status changes/effects to self/allies -->
  | restore    = <!-- Increases to self/ally health/mana -->
    | other      = <!-- Any other per-level values -->
  | buff        = <!-- Any positive status changes/effects to self/allies -->
    | quote      = "I'd rather take ten normal strikes, than a fatal wound"
  | other      = <!-- Any other per-level values -->
}}</onlyinclude>
  | quote      = "I'd rather take ten normal strikes, than a fatal wound"
 
<noinclude>
  | notes = <!-- type general notes on power under here -->
===Documented changes===
*Version 1.0.0 (2008/12/17): This power now works as expected.
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"I'd rather take ten normal strikes, than a fatal wound"


Martial Defense is a Warrior power: the 4th of the Tactics discipline.

The warrior is trained in evasive techniques. Reduce chances of receiving critical attacks.
Type: Passive
Discipline level: 7
Character level: 13
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Debuffs on enemies
Target critical hit chance -10% -20% -30% -40% -50%

Notes

Documented changes

  • Version 1.0.0 (2008/12/17): This power now works as expected.