Multiple Thrust: Difference between revisions

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   | casting    = 1.5
   | casting    = 1.5
   | range      = 10
   | range      = 10
   | cooldown    = 90
   | cooldown    = 70
   | gcd        = Normal
   | gcd        = Normal
   | area        = 10
   | area        = 10
   | arc        = 45
   | arc        = 45
   | cost        = 200,230,255,280,300
   | cost        = 200,230,255,280,300
   | damage      = Weapon damage: 40%,55%,70%,85%,100%;
   | damage      = Weapon damage: 60%, 75%, 90%, 105%, 120%;
                   Piercing Damage:110,120,130,150,170
                   Piercing Damage:120, 140, 160, 180, 200
   | quote      = "Fast hands, deadly spear... stab stab stab!"
   | quote      = "Fast hands, deadly spear... stab stab stab!"


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Multiple Thrust has a similar area and arc to the [[Barbarian]] power [[Expansive Wave]]. It has further range but a smaller arc than the [[Warrior#Slashing_Weapons|Slashing Discipline]] power [[Devastate]]  The area 10 does allow [[Warrior|Warriors]] to attack enemies standing directly against a fort wall, though this many not be a very efficient technique.  
Multiple Thrust has a similar area and arc to the [[Barbarian]] power [[Expansive Wave]]. It has further range but a smaller arc than the [[Warrior#Slashing_Weapons|Slashing Discipline]] power [[Devastate]]  The area 10 does allow [[Warrior|Warriors]] to attack enemies standing directly against a fort wall, though this many not be a very efficient technique.  


[[Barbarian|Barbarians]] using the [[Warrior#Piercing_Weapons|Piercing Discipline]] would be better off with [[Expansive Wave]] as it deals more damage and has half the cooldown for a small price of mana.  
[[Barbarian|Barbarians]] using the [[Warrior#Piercing_Weapons|Piercing Discipline]] may choose this spell over [[Expansive Wave]] as it does more damage and costs less mana at the cost of a higher cooldown. Prior to 1.10.9, the opposite was true.


===Documented changes===
===Documented changes===
*Version 1.10.9 (2014/8/28): Increased weapon damage percent and piercing damage. Cooldown reduced to 70 s.
*Version 1.0.7 (2009/7/20): Casting time increased.
*Version 1.0.6 (2009/5/21): Mana cost increased on all levels.
*Version 1.0.6 (2009/5/21): Mana cost increased on all levels.
*Version 0.9.36 (2008/10/9): This power now works as intended.
*Version 0.9.36 (2008/10/9): This power now really works as intended.
*Version 0.9.21 (2007/9/21): This power now works as intended.


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Latest revision as of 17:56, 6 November 2020

"Fast hands, deadly spear... stab stab stab!"


Multiple Thrust is a Warrior power: the 9th of the Piercing Weapons discipline.

Multiple attacks strike in an arc area. Opponents in the area receive weapon damage.
Type: Direct
Discipline level: 17
Character level: 33
Affects: Multiple opponentsCasting time: 1.5s Range: 10mArea: 10mArc: 45°Cooldown time: 70sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 200 230 255 280 300
 
Damage to enemies
Attack damage 60% 75% 90% 105% 120%
Piercing 120 140 160 180 200

Notes

Multiple Thrust can be used to attack multiple opponents, allowing the Warrior to swiftly overcome enemies.

Multiple Thrust has a similar area and arc to the Barbarian power Expansive Wave. It has further range but a smaller arc than the Slashing Discipline power Devastate The area 10 does allow Warriors to attack enemies standing directly against a fort wall, though this many not be a very efficient technique.

Barbarians using the Piercing Discipline may choose this spell over Expansive Wave as it does more damage and costs less mana at the cost of a higher cooldown. Prior to 1.10.9, the opposite was true.

Documented changes

  • Version 1.10.9 (2014/8/28): Increased weapon damage percent and piercing damage. Cooldown reduced to 70 s.
  • Version 1.0.7 (2009/7/20): Casting time increased.
  • Version 1.0.6 (2009/5/21): Mana cost increased on all levels.
  • Version 0.9.36 (2008/10/9): This power now really works as intended.
  • Version 0.9.21 (2007/9/21): This power now works as intended.