Jaw Breaker: Difference between revisions

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m Removed damage bonus - it doesn't have a damage bonus...
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   | affects    = Single opponent
   | affects    = Single opponent
   | casting    = 1
   | casting    = 1
  | range      = <!-- Range (number only) -->
   | cooldown    = 25
   | cooldown    = 25
   | area        = <!-- Area affected (number only) -->
   | gcd        = Normal
   | cost        = 240,260,280,300,320
   | cost        = 240,260,280,300,320
   | duration    = 7,9,11,13,15
   | duration    = 5,6,7,8,10
   | damage      = Weapon Damage:100%;
   | damage      = Weapon Damage:100%;
   | debuff      = Dizzy
   | debuff      = [[Dizzy]]
  | selfdebuff  = <!-- Any negative status changes or effects to self --> 
  | restore    = <!-- Increases to self/ally health/mana -->
  | buff        = <!-- Any positive status changes/effects to self/allies -->
  | other      = <!-- Any other per-level values -->
   | quote      = "I don't think you'll be casting much with your mouth in pieces"
   | quote      = "I don't think you'll be casting much with your mouth in pieces"


<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = <!-- type general notes on power under here -->
While the duration of the spell looks nice, the 1 second cast time oftens makes this skill hard to use. Additionally, since the [[Dizzy]] effect does not work on [[Knock down]] targets, the skill is even harder to use.
While the duration of the spell looks nice, the 1 second cast time often makes this skill hard to use. Additionally, since the [[Dizzy]] effect does not work on [[Knock down]] targets, the skill is even harder to use.
 
===Documented changes===
*Version 1.7.8 (2011/9/15): Duration reduction of dizzy effect.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"I don't think you'll be casting much with your mouth in pieces"


Jaw Breaker is a Warrior power: the 9th of the Blunt Weapons discipline.

A blow to the jaw makes the opponent dizzy.
Type: Constant
Discipline level: 17
Character level: 33
Affects: Single opponentCasting time: 1sCooldown time: 25sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 240 260 280 300 320
Spell duration 5s 6s 7s 8s 10s
 
Damage to enemies
Attack damage 100%
 
Debuffs on enemies
Dizzy

Notes

While the duration of the spell looks nice, the 1 second cast time often makes this skill hard to use. Additionally, since the Dizzy effect does not work on Knock down targets, the skill is even harder to use.

Documented changes

  • Version 1.7.8 (2011/9/15): Duration reduction of dizzy effect.