Blindness: Difference between revisions

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<onlyinclude>{{skill | {{{1|}}} | name = Blindness
<onlyinclude>{{skill | {{{1|}}} | name = Blindness
    | class      = Mage
  | class      = Mage
    | discipline  = Enchantments
  | discipline  = Enchantments
    | position    = 3
  | position    = 3
    | type        = Constant
  | type        = Constant
     | description = A flash of light strikes the opponent, who suffers bad luck until the end of the spell.
  | summary     = Debuff that increases miss chance.
     | casting    = 0
  | description = A flash of light strikes the opponent, who suffers bad luck until the end of the spell.
    | range      = <!-- Range (number only) -->
  | affects     = Single opponent
    | cooldown    = 60
  | casting    = 0.5
    | area        = 25
  | range      = 25
    | cost        = 120,140,160,180,200
  | cooldown    = 60
    | duration    = 60
  | gcd        = Very Short
    | damage      = <!-- Damage to enemy health/mana -->
  | cost        = 120,140,160,180,200
    | debuff      = Miss Chance:+10,+20,+30,+40,+60
  | duration    = 60
    | selfdebuff  = <!-- Any negative status changes or effects to self -->   
  | debuff      = [[Miss chance]]: +10,+20,+30,+40,+60
    | restore    = <!-- Increases to self/ally health/mana -->
  | selfdebuff  = <!-- Any negative status changes or effects to self -->   
    | buff        = <!-- Any positive status changes/effects to self/allies -->
  | restore    = <!-- Increases to self/ally health/mana -->
    | other      = <!-- Any other per-level values -->
  | buff        = <!-- Any positive status changes/effects to self/allies -->
}}</onlyinclude>
  | other      = <!-- Any other per-level values -->
  | quote      = "The battlefield is no place for a blind man"
 
<noinclude>
  | notes = <!-- type general notes on power under here -->
This spell actually adds "miss chances" to the target enemy attack calculator.  At level 5 it can be very handy, although few mages even put enchantments high enough to do that.  When combined with [[Curse]], the target can miss the [[Mage]] several times, allowing for an easy fight for the [[Mage]]. 
 
This, however, is not practical for use in the [[War Zone]], warlocks are better off simply using high power attacks and conjurers using high power defenses. Also the cooldown is equal to the duration which limits it's application to one target, which is not desirable in the [[War Zone]]. It is great to experiment with in the arena though.
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"The battlefield is no place for a blind man"


Blindness is a Mage power: the 3rd of the Enchantments discipline.

A flash of light strikes the opponent, who suffers bad luck until the end of the spell.
Type: Constant
Discipline level: 5
Character level: 9
Affects: Single opponentCasting time: 0.5s Range: 25mCooldown time: 60sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 120 140 160 180 200
Spell duration 60s
 
Debuffs on enemies
Miss chance +10 +20 +30 +40 +60

Notes

This spell actually adds "miss chances" to the target enemy attack calculator. At level 5 it can be very handy, although few mages even put enchantments high enough to do that. When combined with Curse, the target can miss the Mage several times, allowing for an easy fight for the Mage.

This, however, is not practical for use in the War Zone, warlocks are better off simply using high power attacks and conjurers using high power defenses. Also the cooldown is equal to the duration which limits it's application to one target, which is not desirable in the War Zone. It is great to experiment with in the arena though.