Curse: Difference between revisions
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| type = Constant | | type = Constant | ||
| summary = Debuff that reduces the hit chance for an enemy. | | summary = Debuff that reduces the hit chance for an enemy. | ||
| description = The | | description = The target reduces her attack chance, and damage while the curse is active. | ||
| affects = Single opponent | | affects = Single opponent | ||
| casting = 0 | | casting = 0.5 | ||
| gcd = Very Short | |||
| range = 25 | | range = 25 | ||
| cooldown = 20 | | cooldown = 20 | ||
Line 14: | Line 15: | ||
| duration = 60 | | duration = 60 | ||
| damage = <!-- Damage to enemy health/mana --> | | damage = <!-- Damage to enemy health/mana --> | ||
| debuff = Hit | | debuff = [[Hit chance]]:-10%,-20%,-30%,-40%,-50%; | ||
[[Spell focus]]: -10%, -20%, -30%, -40%, -50% | |||
| quote = "Watch your language young mage!" | | quote = "Watch your language young mage!" | ||
<noinclude> | <noinclude> | ||
| notes = <!-- type general notes on power under here --> | | notes = <!-- type general notes on power under here --> | ||
A full level Curse can be quite annoying to the enemy. When you are cursed, your attacks will have a much greater chance to be evaded, resisted and blocked. Sadly, such a powerful spell is located in the least offensive discipline. However, [[Mages]] should give it a try if they decide to use [[Enchantments]]. When your enemies are cursed and your allies are blessed, the battle can have impressive results. | |||
It has a long duration, a short cooldown, a very low mana cost and a fast casting. [[Conjurers]] may add it to their book to participate more actively on the battle, but [[Warlocks]] hardly ever use it due to the fact that [[Enchantments]] is a support discipline. | |||
The in-game description is incorrect, Curse does not modify the target's damage, only their [[Hit chance]] and [[Spell focus]]. | |||
===Documented changes=== | |||
*Version 0.9.28 (2008/2/26): Spell focus reduction added. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Latest revision as of 17:56, 6 November 2020
Curse is a Mage power: the 1st of the Enchantments discipline.
![]() The target reduces her attack chance, and damage while the curse is active.
|
Type: Constant |
Discipline level: 1 | |
Character level: 1 | |
Affects: Single opponentCasting time: 0.5s Range: 25mCooldown time: 20sGlobal Cooldown: Very Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 40 | 60 | 80 | 100 | 120 |
Spell duration | 60s | ||||
Debuffs on enemies | |||||
Hit chance | -10% | -20% | -30% | -40% | -50% |
Spell focus | -10% | -20% | -30% | -40% | -50% |
Notes
A full level Curse can be quite annoying to the enemy. When you are cursed, your attacks will have a much greater chance to be evaded, resisted and blocked. Sadly, such a powerful spell is located in the least offensive discipline. However, Mages should give it a try if they decide to use Enchantments. When your enemies are cursed and your allies are blessed, the battle can have impressive results.
It has a long duration, a short cooldown, a very low mana cost and a fast casting. Conjurers may add it to their book to participate more actively on the battle, but Warlocks hardly ever use it due to the fact that Enchantments is a support discipline.
The in-game description is incorrect, Curse does not modify the target's damage, only their Hit chance and Spell focus.
Documented changes
- Version 0.9.28 (2008/2/26): Spell focus reduction added.