South Cross: Difference between revisions

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m gcd
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   | gcd        = Normal
   | gcd        = Normal
   | cost        = 120,140,160,180,200
   | cost        = 120,140,160,180,200
   | damage      = [[Attack damage|Attack Damage]]: +100%;
   | damage      = Attack Damage: +100%;
                   [[Attack damage|Attack Damage]]: +20-25%, +30-35%, +40-45%, +50-55%, +60-65%
                   Attack Damage(Chance): +20-25%, +30-35%, +40-45%, +50-55%, +60-65%
   | quote      = "The open cross cut is incredibly fast, and terrifingly accurate"
   | quote      = "The open cross cut is incredibly fast, and terrifingly accurate"


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   | notes =  
   | notes =  
With its large damage and short cooldown, South Cross is an effective tool to increase the damage output of warriors.
With its large damage and short cooldown, South Cross is an effective tool to increase the damage output of warriors.
===Documented changes===
*Version 1.0.0 (2008/12/17): Casting time removed. Damage changed from chance to do significant additional damage to variable weapon damage increase. Cooldown increased.
*Version 0.9.28 (2009/2/26): Animation fixed.
*Version 0.9.20 (2007/8/31): Damage increased. Mana cost adjusted.


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Latest revision as of 17:56, 6 November 2020

"The open cross cut is incredibly fast, and terrifingly accurate"


South Cross is a Warrior power: the 5th of the Slashing Weapons discipline.

A double cross cut is executed.
Type: Direct
Discipline level: 9
Character level: 17
Affects: Single opponentCasting time: 0s (Instant)Cooldown time: 10sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 120 140 160 180 200
 
Damage to enemies
Attack damage +100%
Attack damage (Chance) +20-25% +30-35% +40-45% +50-55% +60-65%

Notes

With its large damage and short cooldown, South Cross is an effective tool to increase the damage output of warriors.

Documented changes

  • Version 1.0.0 (2008/12/17): Casting time removed. Damage changed from chance to do significant additional damage to variable weapon damage increase. Cooldown increased.
  • Version 0.9.28 (2009/2/26): Animation fixed.
  • Version 0.9.20 (2007/8/31): Damage increased. Mana cost adjusted.