South Cross: Difference between revisions

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   | casting    = 0
   | casting    = 0
   | cooldown    = 10
   | cooldown    = 10
  | gcd        = Normal
   | cost        = 120,140,160,180,200
   | cost        = 120,140,160,180,200
   | damage      = Weapon: 100%;
   | damage      = Attack Damage: +100%;
                    Bonus weapon damage: 20 - 25%, 30 - 35%, 40 - 45%, 50 - 55%, 60 - 65%
                  Attack Damage(Chance): +20-25%, +30-35%, +40-45%, +50-55%, +60-65%
   | quote      = "The open cross cut is incredibly fast, and terrifingly accurate"
   | quote      = "The open cross cut is incredibly fast, and terrifingly accurate"


<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes =  
With its large damage and short cooldown, South Cross is an effective tool to increase the damage output of warriors.
 
===Documented changes===
*Version 1.0.0 (2008/12/17): Casting time removed. Damage changed from chance to do significant additional damage to variable weapon damage increase. Cooldown increased.
*Version 0.9.28 (2009/2/26): Animation fixed.
*Version 0.9.20 (2007/8/31): Damage increased. Mana cost adjusted.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"The open cross cut is incredibly fast, and terrifingly accurate"


South Cross is a Warrior power: the 5th of the Slashing Weapons discipline.

A double cross cut is executed.
Type: Direct
Discipline level: 9
Character level: 17
Affects: Single opponentCasting time: 0s (Instant)Cooldown time: 10sGlobal Cooldown: Normal
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 120 140 160 180 200
 
Damage to enemies
Attack damage +100%
Attack damage (Chance) +20-25% +30-35% +40-45% +50-55% +60-65%

Notes

With its large damage and short cooldown, South Cross is an effective tool to increase the damage output of warriors.

Documented changes

  • Version 1.0.0 (2008/12/17): Casting time removed. Damage changed from chance to do significant additional damage to variable weapon damage increase. Cooldown increased.
  • Version 0.9.28 (2009/2/26): Animation fixed.
  • Version 0.9.20 (2007/8/31): Damage increased. Mana cost adjusted.