Vampirism: Difference between revisions
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| type = Direct | | type = Direct | ||
| summary = Drains [[health]] from the target. | | summary = Drains [[health]] from the target. | ||
| description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the | | description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the target's current points. | ||
| affects = Single opponent + Self | | affects = Single opponent + Self | ||
| casting = 1 | | casting = 1 | ||
| range = 20 | | range = 20 | ||
| cooldown = 30 | | cooldown = 30 | ||
| gcd = Very Short | |||
| cost = 80, 110, 140, 170, 200 | | cost = 80, 110, 140, 170, 200 | ||
| damage = Drain health: 90-120, 180-240, 270-360, 360-480, 450-600 | | damage = Drain health: 90-120, 180-240, 270-360, 360-480, 450-600 | ||
| restore = Health: 90-120, 180-240, 270-360, 360-480, 450-600 | | restore = [[Health]]: 90-120, 180-240, 270-360, 360-480, 450-600 | ||
| quote = "A necromancer is able to play with both, death | | quote = "A necromancer is able to play with both, life and death" | ||
<noinclude> | <noinclude> | ||
| notes = <!-- type general notes on power under here --> | | notes = <!-- type general notes on power under here --> | ||
This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage. | This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage. | ||
Using this spell when you are at full [[Health]] is useless as it will drain 0 hp. | |||
It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock. | It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock. | ||
===Documented changes=== | |||
*Version 0.9.20 (2007/8/31): Damage is now limited by the amount of hp the caster is missing. | |||
</noinclude>}}</onlyinclude> | </noinclude>}}</onlyinclude> |
Latest revision as of 17:56, 6 November 2020
"A necromancer is able to play with both, life and death"
Vampirism is a Warlock power: the 1st of the Necromancy discipline.
![]() The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the target's current points.
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Type: Direct |
Discipline level: 1 | |
Character level: 1 | |
Affects: Single opponent + SelfCasting time: 1s Range: 20mCooldown time: 30sGlobal Cooldown: Very Short |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 80 | 110 | 140 | 170 | 200 |
Damage to enemies | |||||
Drain health | 90-120 | 180-240 | 270-360 | 360-480 | 450-600 |
Restore | |||||
Health | 90-120 | 180-240 | 270-360 | 360-480 | 450-600 |
Notes
This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.
Using this spell when you are at full Health is useless as it will drain 0 hp.
It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.
Documented changes
- Version 0.9.20 (2007/8/31): Damage is now limited by the amount of hp the caster is missing.