Vampirism: Difference between revisions

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   | type        = Direct
   | type        = Direct
   | summary    = Drains [[health]] from the target.
   | summary    = Drains [[health]] from the target.
   | description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the objective's current points.
   | description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the target's current points.
   | affects    = Single opponent + Self
   | affects    = Single opponent + Self
   | casting    = 1
   | casting    = 1
   | range      = 20
   | range      = 20
   | cooldown    = 30
   | cooldown    = 30
  | gcd        = Very Short
   | cost        = 80, 110, 140, 170, 200
   | cost        = 80, 110, 140, 170, 200
   | damage      = Drain health: 90-120, 180-240, 270-360, 360-480, 450-600
   | damage      = Drain health: 90-120, 180-240, 270-360, 360-480, 450-600
   | restore    = Health: 90-120, 180-240, 270-360, 360-480, 450-600
   | restore    = [[Health]]: 90-120, 180-240, 270-360, 360-480, 450-600
   | quote      = "A necromancer is able to play with both, death and life"
   | quote      = "A necromancer is able to play with both, life and death"


<noinclude>
<noinclude>
   | notes = <!-- type general notes on power under here -->
   | notes = <!-- type general notes on power under here -->
This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.  
This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.  
Using this spell when you are at full [[Health]] is useless as it will drain 0 hp.


It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.
It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.
===Documented changes===
*Version 0.9.20 (2007/8/31): Damage is now limited by the amount of hp the caster is missing.


</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"A necromancer is able to play with both, life and death"


Vampirism is a Warlock power: the 1st of the Necromancy discipline.

The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the target's current points.
Type: Direct
Discipline level: 1
Character level: 1
Affects: Single opponent + SelfCasting time: 1s Range: 20mCooldown time: 30sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 80 110 140 170 200
 
Damage to enemies
Drain health 90-120 180-240 270-360 360-480 450-600
 
Restore
Health 90-120 180-240 270-360 360-480 450-600

Notes

This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.

Using this spell when you are at full Health is useless as it will drain 0 hp.

It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.

Documented changes

  • Version 0.9.20 (2007/8/31): Damage is now limited by the amount of hp the caster is missing.