Vampirism: Difference between revisions

From Regnum Online Wiki
Jump to navigation Jump to search
ROWiki>Onteron
mNo edit summary
m 13 revisions imported
 
(11 intermediate revisions by 6 users not shown)
Line 1: Line 1:
<onlyinclude>{{skill | {{{1|}}} | name = Vampirism
<onlyinclude>{{skill | {{{1|}}} | name = Vampirism
    | class      = Warlock
  | class      = Warlock
    | discipline  = Necromancy
  | discipline  = Necromancy
    | position    = 1
  | position    = 1
    | type        = Instant
  | type        = Direct
     | description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the objective's current points.
  | summary     = Drains [[health]] from the target.
     | casting    = 1
  | description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the target's current points.
    | range      = 20
  | affects     = Single opponent + Self
    | cooldown    = 30
  | casting    = 1
    | cost        = 80, 110, 140, 170, 200
  | range      = 20
    | damage      = Drain health: 90-120, 180-240, 270-360, 360-480, 450-600
  | cooldown    = 30
    | restore    = Health: 90-120, 180-240, 270-360, 360-480, 450-600
  | gcd        = Very Short
}}</onlyinclude>
  | cost        = 80, 110, 140, 170, 200
  | damage      = Drain health: 90-120, 180-240, 270-360, 360-480, 450-600
  | restore    = [[Health]]: 90-120, 180-240, 270-360, 360-480, 450-600
  | quote      = "A necromancer is able to play with both, life and death"


This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, wich is a great advantage. It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.
<noinclude>
  | notes = <!-- type general notes on power under here -->
This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.  
 
Using this spell when you are at full [[Health]] is useless as it will drain 0 hp.
 
It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.
 
===Documented changes===
*Version 0.9.20 (2007/8/31): Damage is now limited by the amount of hp the caster is missing.
 
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"A necromancer is able to play with both, life and death"


Vampirism is a Warlock power: the 1st of the Necromancy discipline.

The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the target's current points.
Type: Direct
Discipline level: 1
Character level: 1
Affects: Single opponent + SelfCasting time: 1s Range: 20mCooldown time: 30sGlobal Cooldown: Very Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 80 110 140 170 200
 
Damage to enemies
Drain health 90-120 180-240 270-360 360-480 450-600
 
Restore
Health 90-120 180-240 270-360 360-480 450-600

Notes

This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.

Using this spell when you are at full Health is useless as it will drain 0 hp.

It can be recognized as a red mist that flows upwards from an enemy and downwards to the warlock.

Documented changes

  • Version 0.9.20 (2007/8/31): Damage is now limited by the amount of hp the caster is missing.