Mobility

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"Ranged combat is an art. Why ruin it by standing close?"


Mobility is a Archer power: the 2nd of the Evasion discipline.

The archer runs faster.
Type: Constant
Discipline level: 3
Character level: 5
Affects: SelfCasting time: 0s (Instant)Cooldown time: 60sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 130 155 180 205 230
Spell duration 20s
 
Buffs
Movement speed +2% +4% +6% +8% +10%

Notes

Mobility is useful to create more distance to attack from afar, or to chase down running enemies.

Mobility is similar to the Barbarian power Spring. Although the increase in movement speed is less, the duration is twice as long as Spring.

Documented changes

  • Version 1.6.3 (2010/9/21): Movement speed bonus reduced.