Learning the War Zone

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The War Zone (WZ) provides a multitude of opportunities for realms to raise their character's level, practice a variety of training and skill sets, explore, and interact with each other. It is built up of forts, castles, vigilance towers, and mobs. From the moment you leave the inner realm through the wall, you can be killed by either of your enemy realms. Players enjoy hunting for enemies in their realms and yours, grinding the mobs for exp and banding together to start wars and accomplish the ultimate win by invading other realms to make a wish as a realm.

Bridges[edit | edit source]

The most essential part of the war zone will be learning bridges. The nomenclature of which, comes from the games early beginnings in Argentina, where the development team still resides, and are abbreviations of spanish words and phrases. Bridges have titles as pairs and in those pairs are numbered 1, and 2. The first(1) is always closest to the center of the map, and the second(2) are furthest.

Alsius > Syrtis: Puente Pinos [PP] Pine Bridge, named for the pine forest that blankets Alsius' War Zone

Syrtis > Ignis: Puente Blanco or Bajo [PB] White Bridge / Low Bridge, aptly for the color of the material used to form them, and for being the lowest bridges on the map

Ignis > Alsius: Puente Negro [PN] Black Bridge, again named for the color of the materials used to form them

Vigilance Towers are mini versions of the forts in such a way that they contribute to the war and provide a retreat if necessary, but are also able to be captured by an enemy realm. The tower walls are durable and take more damage to lower than the typical fort, allowing locks and archers to provide support and damage which the barbs have time to push forces back and eliminate enemies.