Changelog 1.6.5

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Version: 1.6.5 (Date: 2010/10/6)


Description:


Content[edit | edit source]

  • New: Halloween / Dia de los Muertos event 2010.
  • New: General improvements to the game map and environment, such as NPCs locations, tents, according to the context of some quests.
  • Corrected: The routes of some patrolling NPCs has been corrected.
  • Corrected: Minor map errors on which users could get stuck.
  • Corrected: Text error in the quest "The Four Forgotten Warriors” of the realm of Alsius.


Gameplay[edit | edit source]

  • Corrected: Animation glitches in the symbols of the quests that appear on top of NPCs heads.
  • Corrected: Animation of some dynamic objects that appear in the map, such as: boats, jumping boxes, etc.
  • Corrected: The previous location of the resurrection altar of the Trelleborg fort no longer yieds a Regnum Points penalty when killing an enemy user.


Clients[edit | edit source]

  • Corrected: Several fixes related to client stability. This corrects some unexpected client shutdowns.
  • Corrected: Error in the terrain system that caused a major RAM memory consumption spike (about 100 MB). Performance (in some cases), should be slightly improved.
  • Corrected: Error in the terrain system that caused a double drawn effect in Fixed and SM2 graphic rendering modes.
  • Corrected: Error that prevented certain map objects from being visible (for example banners or lanterns).


Server[edit | edit source]

  • Modified: Improvements in the commerce code that allowed identifying, in a more simple way, the source of the stackable items.
  • Corrected: Error in the commerce system that allowed ending the operations when one of the involved peers was dead.


Premium[edit | edit source]