Weapons

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Revision as of 14:59, 10 April 2009 by ROWiki>Torg Snowflake (→‎Types)
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Naturally the character in Regnum Online fight with weapons. A character has to have a weapon equipped to use any powers or enter combat mode.

Due to game mechanics, arrows don't count as weapons but rather ammunition for archers. This happens because more than one can be equipped at the same time (though all must be of the same exact type).

Attributes

All weapons have these common attributes.

Damage

Speed

Every weapon has a certain speed, which affects the number of normal attacks or powers a player can make/cast in a certain time. There are four weapon speeds in the game: fast, medium, slow, and very slow. A character's weapon speed can be boosted by some special equipment or powers.

Range

Most warrior weapons don't have a range, ie: the player has to be right next to their target to attack. The exception is spears, which have a little range of 2.4m. The ranged weapons, bows and staves, have a range of either 20, 25 or 30m.

There are some powers that will extend the character's weapon range. They are:

Types

Each class has its own types of weapons:

  • Archers have Short Bows and Long Bows. Short bows have a lesser range, of either 20 or 25 but speeds of fast or medium. Long bows have a greater range, of 25 or 30 but are slower, having medium or slow speeds.
  • Mages have only one type of weapon, the Staff. Staves come in all combinations of fast, medium or slow speeds and ranges 20, 25 or 30, with one exception: there is no fast/30 staff.
  • Warriors have weapons according to the three types of physical damage. Knights can only use one-handed weapons, with the other hand holding a shield. Barbarians can use this setup if they choose, or use two-handed weapons instead for massive damage.

Note: Some weapons come with bonus damage of other types (either physical or magical), but main damage always follows this rule.