Warlock: Difference between revisions

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ROWiki>Onteron
(→‎Skills: removing bug flags)
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*{{:Slow | Reduces the target's movement speed. }}
*{{:Slow | Reduces the target's movement speed. }}
*{{:Petrify Hands | A powerful accuracy reduction. }}
*{{:Petrify Hands | A powerful accuracy reduction. }}
*{{:Laziness | Reduces the target's damage. [bugged] }}
*{{:Laziness | Reduces the target's damage. }}
*{{:Meteor | Deals [[fire]] and [[blunt]] damage and [[dizzy|dizzies]] the target. }}
*{{:Meteor | Deals [[fire]] and [[blunt]] damage and [[dizzy|dizzies]] the target. }}
*{{:Wind Wall | Gives the warlock a chance of blocking ranged attacks and spells, for a short period of time. }}
*{{:Wind Wall | Gives the warlock a chance of blocking ranged attacks and spells, for a short period of time. }}
*{{:Crystal Blast | Deals [[slashing]] damage to those in front of the warlock. }}
*{{:Crystal Blast | Deals [[slashing]] damage to those in front of the warlock. }}
*{{:Fragility | Reduces the target's [[physical]] defense. [bugged] }}
*{{:Fragility | Reduces the target's [[physical]] defense. }}
*{{:Golem Fist | Deals a very large amount of [[blunt]] damage. }}
*{{:Golem Fist | Deals a very large amount of [[blunt]] damage. }}
*{{:Sultar's Terror | [[Knock|Knocks down]] all targets within 10 meters of the original target (who is also affected) and deals high [[slashing]], [[piercing]] and [[blunt]] damage. }}
*{{:Sultar's Terror | [[Knock|Knocks down]] all targets within 10 meters of the original target (who is also affected) and deals high [[slashing]], [[piercing]] and [[blunt]] damage. }}
Line 47: Line 47:
*{{:Sadistic Servants | Drains [[mana]] from the target over time and adds to the warlock's own reserve. }}
*{{:Sadistic Servants | Drains [[mana]] from the target over time and adds to the warlock's own reserve. }}
*{{:Soulkeeper | Drains a large amount of health from the target (up to 1000), adds to the warlock's own reserve, and reduces the target's [[strength]]. }}
*{{:Soulkeeper | Drains a large amount of health from the target (up to 1000), adds to the warlock's own reserve, and reduces the target's [[strength]]. }}
*{{:Sadistic Guards | Reduces the target's spell [[resist]] chance. [bugged] }}
*{{:Sadistic Guards | Reduces the target's spell [[resist]] chance. }}
*{{:Possess Summoning | Allows the warlock to possess an enemy [[conjurer]]'s [[summon]] with a certain chance of success (100% at level 5). }}
*{{:Possess Summoning | Allows the warlock to possess an enemy [[conjurer]]'s [[summon]] with a certain chance of success (100% at level 5). }}
*{{:Master of Doom | Creates a darkness [[aura]] with a radius of 15 meters around the warlock. Enemies affected by it cannot cast spells and have reduced [[constitution]]. }}
*{{:Master of Doom | Creates a darkness [[aura]] with a radius of 15 meters around the warlock. Enemies affected by it cannot cast spells and have reduced [[constitution]]. }}

Revision as of 16:29, 21 February 2009

A Warlock from the realm of Syrtis.

Warlocks (a subclass of the Mage) are one of the most powerful damage dealers, and the top area nukers in the game. However, getting caught by surprise or getting too close can turn them in the easiest to kill class. Able to cast effective combat control spells, drain life and mana, deal fast elemental or physical damage, cause damage over time, and use many of the strongest curses, makes warlocks the most dangerous part of any army. Sadly, along with poor defensive skills, it makes it one of the most targeted classes too. But also this can be used as an advantage by experienced players.

Advantages & Disadvantages of a Warlock

Advantages

  • Great offensive spells
  • Great combat control spells
  • Great area spells
  • Can heal himself by draining health from enemies
  • Can drain mana from enemies

Disadvantages

  • Very low defense
  • Low movement speed
  • In trouble when a "Cannot cast" type of effect is on them
  • In trouble when spells cast get evaded/resisted/blocked

Disciplines

As well as the Mage disciplines, the Warlock has 3 subclass-specific disciplines:

  • Arcania: Uses magic as kinetic energy to move stones, earth and wind. The warlocks physical damage source.
  • Necromancy: Life draining, demonic curses and chaotic spells come with this dark discipline.
  • Elemental: Lightning, fire and ice. A wide arsenal of offensive magic based in elemental damage.

Skills

As with all classes, each discipline of the Warlock contains 10 skills. The skills for each discipline in order of lowest to highest level required are:

Arcania

        |   Deals piercing damage.                         
        | name = Stalagmite
        | class = Warlock           
        | discipline = Arcania
        | position = 1     
        | type = Direct
        | summary = Deals piercing damage.
        | description = A sharp rock comes out the earth, below the objective, who receives piercing damage. 
        | casting = 2.5       
        | range = 25
        | cooldown = 25 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 60, 85, 110, 135, 160             
        | duration = 
        | damage = Piercing: 90-140, 220-255, 350-470, 475-635, 600-800         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "If you face a warlock... even the land will turn against you"           
        | notes = 
        | icon = 
      }}
        |   Deals fire and blunt damage and dizzies the target.                         
        | name = Meteor
        | class = Warlock           
        | discipline = Arcania
        | position = 5     
        | type = Constant
        | summary = Deals fire and blunt damage and dizzies the target.
        | description = A huge flaming rock strikes the opponent. 
        | casting = 2       
        | range = 30
        | cooldown = 15 
        | gcd = Normal    
        | area = 
        | arc = 
        | cost = 140, 160, 180, 200, 220             
        | duration = 3, 4, 5, 6, 7
        | damage = Blunt: 150-200, 200-250, 250-300, 300-350, 350-400; 
                   Fire: 150-200, 200-250, 250-300, 300-350, 350-400         
        | debuff = Dizzy
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Look! A shooting star! what the...!?"           
        | notes = 
        | icon = 
      }}
        |   Deals slashing damage to those in front of the warlock.                         
        | name = Crystal Blast
        | class = Warlock           
        | discipline = Arcania
        | position = 7     
        | type = Direct
        | summary = Deals slashing damage to those in front of the warlock.
        | description = Slashes opponents in front of the warlock (180 degree angle). 
        | casting = 1       
        | range = 
        | cooldown = 20 
        | gcd = Short    
        | area = 6
        | arc = 90
        | cost = 100,125,150,175,200             
        | duration = 
        | damage = Slashing damage: 220-255, 350-470, 475-635, 600-800, 850-1150         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "Let me show you something sharper than that sword..."           
        | notes = 
        | icon = 
      }}
  • {{skill/Reduces the target's physical defense.
        |   Reduces the target's physical defense.                         
        | name = Fragility
        | class = Warlock           
        | discipline = Arcania
        | position = 8     
        | type = Constant
        | summary = Reduces the target's physical defense.
        | description = The objective becomes weak, fragile and vulnerable to physical damage 
        | casting = 1       
        | range = 30
        | cooldown = 60 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 80,110,140,170,200             
        | duration = 60
        | damage =          
        | debuff = Resist physical damage: -5%,-10%,-15%,-20%,-25%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Modifying particles a bit, bone become glass"           
        | notes = 
        | icon = 
      }}
  • {{skill/Deals a very large amount of blunt damage.
        |   Deals a very large amount of blunt damage.                         
        | name = Golem Fist
        | class = Warlock           
        | discipline = Arcania
        | position = 9     
        | type = Direct
        | summary = Deals a very large amount of blunt damage.
        | description = A rock fist smashes the opponent. 
        | casting = 3       
        | range = 25
        | cooldown = 60 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 200,275,350,425,500             
        | duration = 
        | damage = Blunt damage: 500-600, 625-750, 750-900, 875-1050, 1000-1200         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Perhaps you should look up"           
        | notes = 
        | icon = 
      }}
        |   Knocks down all targets within 10 meters of the original target (who is also affected) and deals high slashing, piercing and blunt damage.                         
        | name = Sultar's Terror
        | class = Warlock           
        | discipline = Arcania
        | position = 10     
        | type = Constant
        | summary = Knocks down some targets within 10 meters of the original target (who is also affected) and deals high slashing, piercing and blunt damage.
        | description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing, blunt and piercing damage to them. 
        | casting = 3       
        | range = 30
        | cooldown = 180 
        | gcd = Long    
        | area = 10
        | arc = 
        | cost = 400,425,450,475,500             
        | duration = 2, 3, 4, 5, 6
        | damage = Blunt Damage: 70-100,115-160,160-225,205-285,250-350;
                 Piercing Damage:70-100,115-160,160-225,205-285,250-350;
                 Slashing Damage:70-100,115-160,160-225,205-285,250-350         
        | debuff = Knock Down
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "Let the name of the forbidden one roam the battlefield once more, so they won't forget what a warlock is capable of."           
        | notes = 
        | icon = 
      }}

Necromancy

  • {{skill/Drains health from the target.
        |   Drains health from the target.                         
        | name = Vampirism
        | class = Warlock           
        | discipline = Necromancy
        | position = 1     
        | type = Direct
        | summary = Drains health from the target.
        | description = The warlock drains health from a target, and adds to her own reserve. She cannot drain more health than what is required to fully heal or more health than the target's current points. 
        | casting = 1       
        | range = 20
        | cooldown = 30 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 80, 110, 140, 170, 200             
        | duration = 
        | damage = Drain health: 90-120, 180-240, 270-360, 360-480, 450-600         
        | debuff = 
        | selfdebuff =  
        | restore = Health: 90-120, 180-240, 270-360, 360-480, 450-600
        | buff =              
        | other = 
        | affects = Single opponent + Self       
        | bug   = 
        | quote = "A necromancer is able to play with both, life and death"           
        | notes = 
        | icon = 
      }}
        |   Reduces the target's armor points.                         
        | name = Infuriate
        | class = Warlock           
        | discipline = Necromancy
        | position = 3     
        | type = Constant
        | summary = Reduces the target's armor points.
        | description = The enemy becomes enraged without knowing it. 
        | casting = 1.5       
        | range = 25
        | cooldown = 30 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 80,100,120,140,160             
        | duration = 30
        | damage =          
        | debuff = Protection: -30%,-35%,-40%,-45%,-50%;
                 Concentration: -10,-15,-20,-25,-30;
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "I can feel darkness in your soul... let it out... let it consume you"           
        | notes = 
        | icon = 
      }}
  • {{skill/Passive. For each point of damage the warlock deals, a percentage is added back to the wounded warlock's health.
        |   Passive. For each point of damage the warlock deals, a percentage is added back to the wounded warlock's health.                         
        | name = Vitality Absorption
        | class = Warlock           
        | discipline = Necromancy
        | position = 4     
        | type = Passive
        | summary = Passive. For each point of damage the warlock deals, a percentage is added back to the wounded warlock's health.
        | description = The caster transforms a share of the damage dealt to the opponents into health. 
        | casting =        
        | range = 
        | cooldown =  
        | gcd =     
        | area = 
        | arc = 
        | cost =              
        | duration = 
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = Vitality Absorption: 2%,4%,6%,8%,10%
        | buff =              
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "Suffering and pain are the warlock's source of power"           
        | notes = 
        | icon = 
      }}
  • Corrupt Blood
  • {{skill/Drains mana from the target over time and adds to the warlock's own reserve.
        |   Drains mana from the target over time and adds to the warlock's own reserve.                         
        | name = Sadistic Servants
        | class = Warlock           
        | discipline = Necromancy
        | position = 6     
        | type = Constant
        | summary = Drains mana from the target over time and adds to the warlock's own reserve.
        | description = It calls the earth wandering souls. They attack a realm enemy from whom they drain mana. 
        | casting = 1       
        | range = 25
        | cooldown = 30 
        | gcd =     
        | area = 
        | arc = 
        | cost = 0             
        | duration = 30
        | damage =          
        | debuff = Mana drained/second:5,10,15,20,25
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "This world is filled with spirits. Spirits ready to heed my call"           
        | notes = 
        | icon = 
      }}
  • {{skill/Drains a large amount of health from the target (up to 1000), adds to the warlock's own reserve, and reduces the target's strength.
        |   Drains a large amount of health from the target (up to 1000), adds to the warlock's own reserve, and reduces the target's strength.                         
        | name = Soulkeeper
        | class = Warlock           
        | discipline = Necromancy
        | position = 7     
        | type = Constant
        | summary = Drains a large amount of health from the target (up to 1000), adds to the warlock's own reserve, and reduces the target's strength.
        | description = The warlock weakens the target and drains it's health, adding it to his own reserve. He cannot drain more health than what is required to fully heal or more health than objetive's current points. 
        | casting = 2       
        | range = 25
        | cooldown = 60 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 240,280,320,360,400             
        | duration = 30
        | damage = Health Drain (per second) x10:40, 55, 70, 85, 100         
        | debuff = Strength:-5, -7, -9, -12, -15
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent + Self       
        | bug   = 
        | quote = "No kind of armor will protect your soul."           
        | notes = 
        | icon = 
      }}
  • {{skill/Reduces the target's spell resist chance.
        |   Reduces the target's spell resist chance.                         
        | name = Sadistic Guards
        | class = Warlock           
        | discipline = Necromancy
        | position = 5     
        | type = Constant
        | summary = Reduces the target's spell resist chance.
        | description = Reduces the target's spell resistance. 
        | casting = 1       
        | range = 25
        | cooldown = 60 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 120,150,180,210,240             
        | duration = 60
        | damage =          
        | debuff = Spell resistance:-10,-20,-30,-40,-50
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Come fallen brothers... join our ranks one more time and have your vengance"           
        | notes = 
        | icon = 
      }}
  • {{skill/Allows the warlock to possess an enemy conjurer's summon with a certain chance of success (100% at level 5).
        |   Allows the warlock to possess an enemy conjurer's summon with a certain chance of success (100% at level 5).                         
        | name = Possess Summoning
        | class = Warlock           
        | discipline = Necromancy
        | position = 9     
        | type = Direct
        | summary = Allows the warlock to possess an enemy conjurer's summon with a certain chance of success (100% at level 5).
        | description = Steals a conjurer's summons.  The summons remains until disconnection of the game, or its death.  The summons must be less then or equal to the caster's level. 
        | casting = 4       
        | range = 20
        | cooldown = 60 
        | gcd = Normal    
        | area = 
        | arc = 
        | cost = 300,325,350,375,400             
        | duration = 
        | damage =          
        | debuff = Chance of possession:40%,55%,70%,85%,100%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Unholy creatures belong to the unholy mages"           
        | notes = 
        | icon = 
      }}
  • {{skill/Creates a darkness aura with a radius of 15 meters around the warlock. Enemies affected by it cannot cast spells and have reduced constitution.
        |   Creates a darkness aura with a radius of 15 meters around the warlock. Enemies affected by it cannot cast spells and have reduced constitution.                         
        | name = Master of Doom
        | class = Warlock           
        | discipline = Necromancy
        | position = 10     
        | type = Aura
        | summary = Creates a darkness aura with a radius of 10 meters around the warlock. Enemies affected by it cannot cast spells and have reduced constitution.
        | description = A darkness aura surrounds the warlock breaking opponent's will in its area. The enemy has reduced Constitution and cannot cast spells. 
        | casting = 2.5       
        | range = 
        | cooldown = 180 
        | gcd = Very Short    
        | area = 10
        | arc = 
        | cost = 520,540,560,580,600             
        | duration = 30
        | damage =          
        | debuff = Constitution: -10,-15,-20,-25,-30;
                 Dizzy (chance): 20%,40%,60%,80%,100%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Nearby opponents       
        | bug   = 
        | quote = "Feel the darkness crushing your will! Bow to the ultimate necromancer!"           
        | notes = 
        | icon = 
      }}

Elements

  • {{skill/Deals fire damage to a target and enemies within 6 meters of the original target.
        |   Deals fire damage to a target and enemies within 6 meters of the original target.                         
        | name = Fire Ball
        | class = Warlock           
        | discipline = Elements
        | position = 1     
        | type = Direct
        | summary = Deals fire damage to a target and enemies within 6 meters of the original target.
        | description = The caster launches a flame sphere that produces damage to all enemies in the impact area. 
        | casting = 1.5       
        | range = 25
        | cooldown = 15 
        | gcd = Short    
        | area = 6
        | arc = 
        | cost = 125,140,155,170,185             
        | duration = 
        | damage = Fire Damage:110-160,245-320,380-480,515-640,650-800         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "Be it silk or plate. They all burn the same"           
        | notes = 
        | icon = 
      }}
  • {{skill/Deals ice damage over time to a target.
        |   Deals ice damage over time to a target.                         
        | name = Ice Blast
        | class = Warlock           
        | discipline = Elements
        | position = 2     
        | type = Constant
        | summary = Deals ice damage over time to a target.
        | description = A freezing wind strikes the victim, causing damage over time. 
        | casting = 1.5       
        | range = 25
        | cooldown = 20 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 125,140,155,170,185             
        | duration = 10
        | damage = Ice (per second):40-70,60-90,80-110,100-130,120-150         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Not so bad uh? Give it a minute. Freezing to death takes some time."           
        | notes = 
        | icon = 
      }}
  • {{skill/Deals lightning damage over time to a target.
        |   Deals lightning damage over time to a target.                         
        | name = Lightning (Warlock Power)
        | class = Warlock           
        | discipline = Elements
        | position = 3     
        | type = Constant
        | summary = Deals lightning damage over time to a target.
        | description = A flash of lightning breaks over the target, inflicting damage over time. 
        | casting = 2       
        | range = 25
        | cooldown = 20 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 125,140,155,170,185             
        | duration = 5
        | damage = Lightning (per second):80,120,160,200,240         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Punishment from the skies!"           
        | notes = 
        | icon = 
      }}
        |   Passive. The warlock has increased elemental defense.                         
        | name = Elemental Conjunction
        | class = Warlock           
        | discipline = Elements
        | position = 4     
        | type = Passive
        | summary = Passive. The warlock has increased elemental defense.
        | description = The warlock develops natural resistance to elements damage (Fire, Ice and Lightning). 
        | casting =        
        | range = 
        | cooldown =  
        | gcd =     
        | area = 
        | arc = 
        | cost =              
        | duration = 
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Magic Damage Resistance:5%,7%,9%,12%,15%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "Oh please. I've been setting things on fire before you were even born"           
        | notes = 
        | icon = 
      }}
  • {{skill/Freezes the target. While frozen, the target cannot do anything but also cannot be attacked and it is therefore used to buy time.
        |   Freezes the target. While frozen, the target cannot do anything but also cannot be attacked and it is therefore used to buy time.                         
        | name = Freeze (Warlock Power)
        | class = Warlock           
        | discipline = Elements
        | position = 5     
        | type = Constant
        | summary =  Freezes the target.
        | description = The victim is frozen, unable to attack or be attacked. 
        | casting = 1.5       
        | range = 25
        | cooldown = 30 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 100, 130, 160, 190, 220             
        | duration = 3, 4, 5, 6, 7
        | damage =          
        | debuff = Freeze
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Come on, try to skip around like before with 100 extra pounds of ice on you!"           
        | notes = 
        | icon = 
      }}
  • {{skill/Freezes a target and enemies within 6 meters of it with up to 40% chance. 100% chance of doing ice damage over time to the target.
        |   Freezes a target and enemies within 6 meters of it with up to 40% chance. 100% chance of doing ice damage over time to the target.                         
        | name = Frozen Storm
        | class = Warlock           
        | discipline = Elements
        | position = 6     
        | type = Constant
        | summary = Stuns a target and enemies within 6 meters of it with up to 90% chance. 100% chance of doing ice damage over time to the target.
        | description = An ice storm strikes around the target, causing ice damage and a chance to stun those enemies within 6m. 
        | casting = 2       
        | range = 25
        | cooldown = 120 
        | gcd = Normal    
        | area = 6
        | arc = 
        | cost = 180,210,240,270,300             
        | duration = 6,7,8,9,10
        | damage = Ice Damage:40,50,60,70,80         
        | debuff = Stun
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "Let's see who can stand the mountain's raging spirit"           
        | notes = 
        | icon = 
      }}
        |   Reduces the target's elemental defense.                         
        | name = Elemental Exposure
        | class = Warlock           
        | discipline = Elements
        | position = 7     
        | type = Constant
        | summary = Reduces the target's elemental defense.
        | description = The target becomes vulnerable to the elements. 
        | casting = 1       
        | range = 25
        | cooldown = 30 
        | gcd = Very Short    
        | area = 
        | arc = 
        | cost = 120,140,160,180,200             
        | duration = 30
        | damage =          
        | debuff = Protection (magical): -20%, -25%, -30%, -35%, -40%;
                   Resist magical damage:-10%,-12%,-15%,-17%,-21%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "I'm a warlock... it can always be more painful"           
        | notes = Low mana cost, nice duration. Throwing this in and, with the help of arcane devotion, warlocks can deal great amounts of damage very quickly. This is a good way to counter barbarians under berserker or unstoppable madness. (or both)
        | icon = 
      }}
  • {{skill/Deals an initial amount of fire damage to a target, then deals fire damage over time which cannot be reduced by armor.
        |   Deals an initial amount of fire damage to a target, then deals fire damage over time which cannot be reduced by armor.                         
        | name = Magma Blast
        | class = Warlock           
        | discipline = Elements
        | position = 8     
        | type = Direct
        | summary = An initial amount of Fire damage followed by a non reducible DoT
        | description = A magma ball strikes the target. 
        | casting = 2       
        | range = 30
        | cooldown = 45 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 250,280,310,340,370             
        | duration = 15
        | damage = Fire:200-260,280-350,370-450,470-560,600-700;
                 Damage (per second):50,60,70,80,100         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Fire is not always the most powerful expression of heat"           
        | notes = 
        | icon = 
      }}
  • {{skill/Area attack that prevents the original target and other enemies within 6 meters from moving. Also deals blunt damage over time.
        |   Area attack that prevents the original target and other enemies within 6 meters from moving. Also deals blunt damage over time.                         
        | name = Twister
        | class = Warlock           
        | discipline = Elements
        | position = 9     
        | type = Constant
        | summary = Area attack Immobilizes opponents within 6 m of target
        | description = An air eddy devours the opponents in the area. 
        | casting = 3       
        | range = 25
        | cooldown = 60 
        | gcd = Normal    
        | area = 6
        | arc = 
        | cost = 290,320,350,380,410             
        | duration = 5,6,7,8,9
        | damage = Blunt Damage/Second:20-30,40-57,60-85,80-110,100-140         
        | debuff = Immobilize
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "You may be resistant to harsh temperatures... let's see how you can handle flying around at 100 mph"           
        | notes = 
        | icon = 
      }}
  • {{skill/Area attack that deals lightning damage over time to the original target and targets within 10 meters. Also reduces the strength of all enemies in the area by 20%.
        |   Area attack that deals lightning damage over time to the original target and targets within 10 meters. Also reduces the strength of all enemies in the area by 20%.                         
        | name = Summon Lightning
        | class = Warlock           
        | discipline = Elements
        | position = 10     
        | type = Constant
        | summary = Area attack that deals lightning damage over time to the original target and targets within 10 meters, also reducing their strength.
        | description = The warlock creates lightning bolts that strike all the opponents in an area. 
        | casting = 3       
        | range = 0
        | cooldown = 180 
        | gcd = Short    
        | area = 10
        | arc = 
        | cost = 440,480,520,560,600             
        | duration = 20
        | damage = Lightning (per second):20-40,35-60,50-80,65-100,80-120         
        | debuff = Strength:-20%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "Release the fury of the elements! Let them witness the most powerful expression of dark magic!"           
        | notes = 
        | icon = 
      }}