Template:Item: Difference between revisions

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<style>
@font-face {
font-family: "Candara Regular";
src: url("./Candara Regular.ttf") format("truetype");
}
window {
font-family: "Candara Regular", monospace;
font-size: 13px;
color: white;
text-shadow: 1px 1px 1px black;
display: inline-block;
line-height: 18px;
}
borderbox {
background: #131A23;
border: 1px solid #4C4D4D;
border-radius: 5px;
}
vbox {
display: flex;
flex-direction: column;
}
hbox {
display: flex;
}
label {
display: block;
padding: 0px 3px 0 4px;
}
img {
display: block;
}
.special {
color: #7DFF81;
}
.magic {
color: #7DFF81;
}
.epic {
color: #E88CFF;
}
.legendary {
color: #E88CFF;
}
</style>
<pre>
<pre>
<onlyinclude>{{ Item | {{{1|}}}
<onlyinclude>{{ Item | {{{1|}}}

Latest revision as of 12:24, 26 August 2023

<style> @font-face { font-family: "Candara Regular"; src: url("./Candara Regular.ttf") format("truetype"); } window { font-family: "Candara Regular", monospace; font-size: 13px; color: white; text-shadow: 1px 1px 1px black; display: inline-block; line-height: 18px; } borderbox { background: #131A23; border: 1px solid #4C4D4D; border-radius: 5px; } vbox { display: flex; flex-direction: column; } hbox { display: flex; } label { display: block; padding: 0px 3px 0 4px; } img { display: block; } .special { color: #7DFF81; } .magic { color: #7DFF81; } .epic { color: #E88CFF; } .legendary { color: #E88CFF; } </style>

<onlyinclude>{{ Item | {{{1|}}}
  | icon = <!-- Ingame icon -->
  | name = <!-- Name of item -->
  | material = <!-- If a material is present -->
  | image = <!-- Upload an image, then place filename here -->
  | category = <!-- Category of weapon -->
  | damage = <!-- Base damage -->
  | damage_bonus = <!-- Damage Bonus -->
  | attack speed = <!-- Attack speed -->
  | range = <!-- Range, if no range is present remove this line -->
  | durability = <!-- Durability, if the weapon is not a boss weapon remove this line -->
  | weight = <!-- Weight -->
  | requires = <!-- Class requirement -->
  | level = <!-- Level requirement -->
  | item_level = <!-- Item level -->
  | bonus 1 = <!-- Built in bonuses, e.g Hit Chance -->
  | bonus 2 = <!-- As above -->
  | bonus 3 = <!-- As above -->
<noinclude>
  | info =   <!-- Add in-game description-->
  | notes    = <!-- Additional notes go here-->
</noinclude>}}</onlyinclude>