Editing Powers
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===Casting time=== | ===Casting time=== | ||
'''Casting''' is the time the character needs to focus before launching a power. Many powers have a casting time of 0s (displayed as ''Instant'' in-game) and the power with the longest casting time is | '''Casting''' is the time the character needs to focus before launching a power. Many powers have a casting time of 0s (displayed as ''Instant'' in-game) and the power with the longest casting time is ??? at 10s. Once the casting is over the power activates. | ||
While casting, the character cannot move or do any other action. He can receive damage, but if he receives a [[crowd control]] effect, the casting will stop. | While casting, the character cannot move or do any other action. He can receive damage, but if he receives a [[crowd control]] effect, the casting will stop. The mana will be lost and the cooldown of the power will be triggered. <!-- gonna move some of this to "Failure" section --> | ||
=====Casting speed===== | =====Casting speed===== | ||
The [[mage]] power [[Arcane Devotion]], the Goblin power [[Crippling Strike]], and some items affect '''casting speed'''. | The [[mage]] power [[Arcane Devotion]], the Goblin power [[Crippling Strike]], and some items claim to affect '''casting speed'''. This however is incorrect, and it is the ''casting time'' that is affected inversely instead. For example, Arcane Devotion at level 5 claims a ''cast speed +50%'', but the actual effect is ''casting time -50%'', ie: cutting the casting time in half. Similarly the Gobin's Crippling Strike claims: ''cast speed -50%'', but the actual effect is ''casting time +50%''. So a spell with a normal casting time of 4s, would take only 2s to cast if the player was using L5 Arcane Devition, and would take 6s to cast if he'd been hit by L5 Crippling Strike. | ||
===Cooldown=== | ===Cooldown=== | ||
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===Area=== | ===Area=== | ||
Some powers will affect multiple enemies or allies, and these powers have a certain '''area''' of effect. The value displayed in the power's description is the radius of the affected area. | Some powers will affect multiple enemies or allies, and these powers have a certain '''area''' of effect. The value displayed in the power's description is the radius(?) of the affected area. | ||
==Failure== | ==Failure== |