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[[Image:Powers on Cooldown.jpg|thumb|right|[[Shortcut bar]] buttons showing powers part-way through their cooldown time.]]
[[Image:Powers on Cooldown.jpg|thumb|right|[[Shortcut bar]] buttons showing powers part-way through their cooldown time.]]
After being used, all powers have a '''cooldown''' time before they can be cast again. This ranges from 3s for [[Synergy Bond]] to 360s for [[Stalker Surroundings]]. The cooldown time starts from the beginning of the casting period rather than the end, so a hypothetical power with casting 5s and cooldown 25s could be recast every 25 seconds, not 30. Cooldown is indicated on the button for the power.
After being used, all powers have a '''cooldown''' time before they can be cast again. This ranges from 3s for [[Synergy Bond]] to 360s for [[Stalker Surroundings]]. The cooldown time starts from the beginning of the casting period rather than the end, so a hypothetical power with casting 5s and cooldown 25s could be recast every 25 seconds, not 30. Cooldown is indicated on the button for the power.
===Global Cooldown===
After a power is used, no power may be used for a certain amount of time. This time depends on the Global Cooldown of the power.
{| border="1" style="text-align: center; border-collapse: collapse; border: 1px solid rgb(170, 170, 170);"
| align="center" | '''Global Cooldown''' || '''Time(seconds)'''
|-
| align="left" | Very Short: || 1.0
|-
| align="left" | Short: || 1.5
|-
| align="left" | Normal: || 2.0
|-
| align="left" | Long: || 2.5
|-
| align="left" | Very Long: || 3.0
|}


===Range===
===Range===
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