Player Death

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Revision as of 14:32, 10 October 2008 by ROWiki>Torg Snowflake
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Altar of Resurrection in the Yeti Cave, Alsius.

While fighting a creature or another player, a character's hp may go down to 0, causing him or her to die. The character will fall to the floor on his/her back, and won't be able to move, use any commands or talk. Others can still click the corpse, but won't be able to attack it or use skills on it, except of course for the conjurer's revive spell. If there are no nearby conjurers, the player will have to use the respawn button that appears after death. He will respawn with full health and mana, and with a condition called Ressurection Dizziness, to the last altar where he saved. Ressurection Dizziness prevents the player from being attacked and can be cancelled by attacking, casting a spell or getting too close to a fort or castle. To change the altar a player is binded to, he/she must find another one and double click it. Sometimes a player might get stuck in a hole or rock and won't be able to move. This is rare, but does happen. Opening the menu by pressing 'esc' will show a button to die. It takes 90 seconds and can be cancelled until 80 seconds have passed and the character will die in the place, allowing the player to revive at the altar.

Necrostacy

Non honorable deaths will give a debuff called Necrostacy to the player which reduces all stats by certain amount and can be seen in the character window. The Necrostacy limit is the player's level until the player reaches level 11. Level 11+ players will have a limit of 10% Necrostacy. If a player is killed by a monster, he gains 2% Necrostacy. Drowning gives 5% Necrostacy. Non honorable deaths include being killed by a creature or drowning. Running under the water will start an oxygen meter and if it reaches 0 the player dies. Necrostacy won't affect those who are killed by enemies of the realm, killed by allies in the colliseum, or use the death button of the menu.

Necrostacy is not permanent; it can be removed by killing monsters. The more challenging the monsters are, the faster Necrostacy will be removed.