Editing Player Death

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Max level [[Resurrect]] (5) will give the character resurrection dizziness, just like if he just respawned in an altar, among other buffs.
Max level [[Resurrect]] (5) will give the character resurrection dizziness, just like if he just respawned in an altar, among other buffs.
===Documented changes===
*Version 0.9.35 (2008/9/4): Invulnerability is now canceled when interacting with a fort/castle flag or other dynamic object.


==Necrostacy==
==Necrostacy==
[[image:Attributes Under Necrostacy.jpg|250px|right|Attributes affected by necrostacy. All attributes are affected by the same percentage (3% in this case)]]
[[image:Attributes Under Necrostacy.jpg|250px|right|Attributes affected by necrostacy. All attributes are affected by the same percentage (3% in this case)]]


Deaths by a creature or by suicide will give a temporary condition called necrostacy (or ''necro''), which reduces all the player's [[stats]] by certain percentage and can be seen in the [[character window]].
Deaths by a creature or by suicide will give a temporary condition called necrostacy (or ''necro''), which reduces all the player's [[stats]] by certain percentage and can be seen in the [[character window]].  


Necrostacy is cumulative, ie: if a player already has necrostacy and dies again, more necrostacy will be added to his previous amount. The Necrostacy limit is equal to the player's level, until the player reaches level 11. Level 11+ players will have a limit of 10% necrostacy.
Necrostacy is cumulative, ie: if a player already has necrostacy and dies again, more necrostacy will be added to his previous amount. The Necrostacy limit is equal to the player's level, until the player reaches level 11. Level 11+ players will have a limit of 10% necrostacy.  


If a player is killed by a monster, he gains 2% Necrostacy. Death by suicide or drowning gives 5% Necrostacy. Being killed by players from other [[realm]]s, or by allies in the [[coliseum]], doesn't give any necrostacy.
If a player is killed by a monster, he gains 2% Necrostacy. Death by suicide or drowning gives 5% Necrostacy. Being killed by players from other [[realm]]s, or by allies in the [[coliseum]], doesn't give any necrostacy.
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