Editing Player Death
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Resurrection Dizziness is a condition that prevents the player from being attacked. It lasts for 2 minutes after death, unless it is cancelled, by the player taking any of the following actions: attacking an enemy, casting any [[power]], or getting too close to a [[fort]] or [[castle]]. | Resurrection Dizziness is a condition that prevents the player from being attacked. It lasts for 2 minutes after death, unless it is cancelled, by the player taking any of the following actions: attacking an enemy, casting any [[power]], or getting too close to a [[fort]] or [[castle]]. | ||
Max level [[ | Max level [[Resurect]] (5) will give the character resurrection dizziness, just like if he just respawned in an altar, among other buffs. | ||
===Documented changes=== | ===Documented changes=== |