Marksman

From Regnum Online Wiki
Revision as of 10:44, 3 July 2009 by ROWiki>Onteron (Reverted edits by 24.239.162.13 (talk) to last version by Onteron)
Jump to navigation Jump to search
A Molok Marksman from Ignis realm.

The marksman is a class that has good defense and offence, but lacks support. They truly shine in PVP but are good in wars keeping the enemy at bay, and striking finishing moves on damaged foes. Their debuffs are also quite effective, since they are special, and tend to confuse the enemy. Marksmen have the same great evasion abilities of the hunter, but also have impressive damage dealing skills. With expanded range and increased accuracy they can pack a punch on unwary opponents that thought were at a safe distance. Marksmen that learn to handle their mana and locate weak targets in a battle, are fast, accurate and unforgiving.

Advantages & Disadvantages of a Marksman

Advantages

  • Superior range
  • High damage
  • Good defense
  • Good Crowd control spells

Disadvantages

  • Fast mana consumption rates
  • Moderate speed
  • No ally support spells

Disciplines

As well as the Archer disciplines, the Marksman has 2 subclass-specific disciplines:

  • Arrow Mastery: spells which increase damage or give special powers to the arrows fired such as poison.
  • Aiming Mastery: buffs or debuffs that increase accuracy, range or damage.

Skills

As with all classes, each discipline of the Marksman contains 10 skills. The skills for each discipline in order of lowest to highest level required are:

Arrow Mastery

  • {{skill/Activable skill. Each normal hit does increased damage but requires mana.
        |   Activable skill. Each normal hit does increased damage but requires mana.                         
        | name = Recharged Arrows
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 1     
        | type = Activable
        | summary = Activable skill. Each normal hit does increased damage but requires mana.
        | description = The marksman channels her vital energy into arrows to improve damage. Only the basic attack is affected by this power. 
        | casting = 0       
        | range = 
        | cooldown = 15 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 40,55,70,85,100; Extra mana cost per arrow: 20, 25, 30, 35, 40; Extra health cost per arrow: 10, 15, 20, 25, 30             
        | duration = 
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Weapon Damage Bonus: +20%,+25%,+30%,+35%,+40%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "You noticed? These have a special something"           
        | notes = 
        | icon = 
      }}
  • {{skill/Freezes and damages an opponent.
        |   Freezes and damages an opponent.                         
        | name = Winter Stroke
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 2     
        | type = Constant
        | summary = Freezes and damages an opponent.
        | description = The marksman shoots a frozen arrow that inflicts ice damage, and leaves the opponent paralyzed for several seconds. 
        | casting = 0.5       
        | range = 35
        | cooldown = 40 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 80,110,140,170,200             
        | duration = 3,4,5,6,7
        | damage = Ice: 60,170,280,390,500         
        | debuff = Freeze
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Feel the chill down your spine"           
        | notes = 
        | icon = 
      }}
  • {{skill/dizzies and damages an opponent.
        |   dizzies and damages an opponent.                         
        | name = Burst of Wind
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 3     
        | type = Constant
        | summary = Dizzies and damages an opponent.
        | description = A burst of wind leaves the opponent dizzy. 
        | casting = 0.5       
        | range = 0
        | cooldown = 40 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 130,160,190,220,250             
        | duration = 4,5,6,7,9
        | damage =          
        | debuff = Dizzy
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "You will most likely go deaf for a good minute"           
        | notes = 
        | icon = 
      }}
        |   Deals fire damage to those in front of the Marksman.                         
        | name = Ignus Scorch
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 5     
        | type = Direct
        | summary = Deals fire damage to those in front of the Marksman.
        | description = A flaming arrow burns whoever crosses its path. 
        | casting = 1       
        | range = 
        | cooldown = 20 
        | gcd = Short    
        | area = 20
        | arc = 25
        | cost = 70,100,130,160,190             
        | duration = 
        | damage = Fire Damage: 80-120,190-240,300-360,410-480,520-600         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "I'm not any less dangerous at melee range"           
        | notes = 
        | icon = 
      }}
        |   Causes slashing damage to opponents in the area in front of the Marksman.                         
        | name = Needle Blast
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 7     
        | type = Direct
        | summary = Causes slashing damage to opponents in the area in front of the Marksman.
        | description = The marksman fires an arrow that blasts into tiny pieces, causing slash damage in the area. 
        | casting = 1       
        | range = 
        | cooldown = 25 
        | gcd = Short    
        | area = 10
        | arc = 45
        | cost = 250,275,300,325,350             
        | duration = 
        | damage = Attack Damage: +100%; Slashing: 90-120,180-230,270-340,360-450,450-560         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "A marksman crafts his arrows with creativity"           
        | notes = 
        | icon = 
      }}
        |   Shoots an arrow that deals lightning, fire and ice damage.                         
        | name = Arcana Strike
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 8     
        | type = Direct
        | summary = Shoots an arrow that deals lightning, fire and ice damage.
        | description = An arrow that makes elemental damage. 
        | casting = 1       
        | range = 0
        | cooldown = 20 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 150,175,200,225,250             
        | duration = 
        | damage = Fire Damage:40-50,80-100,120-150,160-200,200-250;
                   Ice Damage:40-50,80-100,120-150,160-200,200-250;
                   Lightning Damage:40-50,80-100,120-150,160-200,200-250         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "Not only warlocks can play with elements"           
        | notes = 
        | icon = 
      }}
  • {{skill/Deals fire damage to a target and enemies around the original target.
        |   Deals fire damage to a target and enemies around the original target.                         
        | name = Fire Rain
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 9     
        | type = Direct
        | summary = Deals fire damage to a target and enemies around the original target.
        | description = The marksman fires up an arrow that blows up in the sky and fals as a rain of fire. 
        | casting = 2       
        | range = 0
        | cooldown = 30 
        | gcd = Short    
        | area = 6
        | arc = 
        | cost = 280,310,340,370,400             
        | duration = 
        | damage = Attack Damage: +100%; Fire:250-300,300-350,350-400,400-450,500-600         
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "Fire in the hole!"           
        | notes = 
        | icon = 
      }}
  • {{skill/Deals lightning damage to and reduces the speed of a target and enemies around the original target.
        |   Deals lightning damage to and reduces the speed of a target and enemies around the original target.                         
        | name = Lightning Arrow
        | class = Marksman           
        | discipline = Arrow Mastery
        | position = 10     
        | type = Constant
        | summary = Deals lightning damage to and reduces the speed of a target and enemies around it.
        | description = An arrow that carries electrical damage strikes an objective and all those that surround it. 
        | casting = 2       
        | range = 0
        | cooldown = 180 
        | gcd = Short    
        | area = 10
        | arc = 
        | cost = 260, 290, 320, 250, 380             
        | duration = 5,7,9,11,15
        | damage = Lightning:150-250,250-350,350-450,450-550,550-650         
        | debuff = Movement speed: -15%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Multiple opponents       
        | bug   = 
        | quote = "Lightning evaporates blood, deals severe organ damage and temporarily cuts the senses. Try to charge now."           
        | notes = 
        | icon = 
      }}

Aiming Mastery

        |   Activable skill. Spells cast have increased accuracy but it reduces the marksman's movement speed.                         
        | name = Focus
        | class = Marksman           
        | discipline = Aiming Mastery
        | position = 2     
        | type = Activable
        | summary = Activable skill. Spells cast have increased accuracy but it reduces the marksman's movement speed.
        | description = The marksmen greatly spell impact chances on offensive powers. 
        | casting = 0       
        | range = 
        | cooldown = 20 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 40,55,70,85,100             
        | duration = 
        | damage =          
        | debuff = 
        | selfdebuff = Movement speed: -5% 
        | restore = 
        | buff = Spell focus:20%,40%,60%,80%,100%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "Stay still, take your time, and nail it between the eyes"           
        | notes = 
        | icon = 
      }}
  • {{skill/Reduces the opponent's normal and critical hit chance.
        |   Reduces the opponent's normal and critical hit chance.                         
        | name = Finger Crush
        | class = Marksman           
        | discipline = Aiming Mastery
        | position = 3     
        | type = Constant
        | summary = Reduces the opponent's normal and critical hit chance.
        | description = Attack centered in the opponents hands, it stops her from wielding her weapon. 
        | casting = 0.5       
        | range = 0
        | cooldown = 40 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 150,175,200,225,250             
        | duration = 30
        | damage =          
        | debuff = Hit chance: -12%, -16%, -20%, -24%, -28%;
                   Critical hit chance: -12%, -16%, -20%, -24%, -28%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "A marksman can hit 2 birds in flight... with one arrow. A thumb won't be hard"           
        | notes = 
        | icon = 
      }}
        |   Passively increases the marksman's range.                         
        | name = Foresight
        | class = Marksman           
        | discipline = Aiming Mastery
        | position = 4     
        | type = Passive
        | summary = Passively increases the marksman's range.
        | description = Increases attack range. 
        | casting =        
        | range = 
        | cooldown =  
        | gcd =     
        | area = 
        | arc = 
        | cost =              
        | duration = 
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Attack range: +10%, +12%, +14%, +17%, +20%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "Good sight and skillful hands get arrows quite far"           
        | notes = 
        | icon = 
      }}
  • {{skill/Deals damage and reduces the opponent's critical hit chance.
        |   Deals damage and reduces the opponent's critical hit chance.                         
        | name = Cyclops Curse
        | class = Marksman           
        | discipline = Aiming Mastery
        | position = 5     
        | type = Constant
        | summary = Deals damage and reduces the opponent's critical hit chance.
        | description = Strike oriented to the opponent's eyes. 
        | casting = 1       
        | range = 0
        | cooldown = 52 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 180,205,230,255,280             
        | duration = 30
        | damage = Attack: 100%; Attack: +5%,+8%,+11%,+15%,+20%         
        | debuff = Critical hit chance: -20%,-23%,-27%,-30%,-33%
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "One eye down... one to go"           
        | notes = 
        | icon = 
      }}
        |   Passively increases the marksman's hit chance.                         
        | name = Trained Eye
        | class = Marksman           
        | discipline = Aiming Mastery
        | position = 8     
        | type = Passive
        | summary = Passively increases the marksman's hit chance.
        | description = The marksman improves her impact chances. 
        | casting =        
        | range = 
        | cooldown =  
        | gcd =     
        | area = 
        | arc = 
        | cost =              
        | duration = 
        | damage =          
        | debuff = 
        | selfdebuff =  
        | restore = 
        | buff = Hit chance:+5%,+10%,+15%,+20%,+25%             
        | other = 
        | affects = Self       
        | bug   = 
        | quote = "I'm good... I'm very good"           
        | notes = 
        | icon = 
      }}
        |   Reduces a target's constitution.                         
        | name = Seeking Strike
        | class = Marksman           
        | discipline = Aiming Mastery
        | position = 9     
        | type = Constant
        | summary = Reduces a target's constitution.
        | description = The arrow fired automatically seeks a weakening spot in the target. 
        | casting = 1       
        | range = 0
        | cooldown = 50 
        | gcd = Short    
        | area = 
        | arc = 
        | cost = 255,277,299,321,343             
        | duration = 30,33,37,42,50
        | damage =          
        | debuff = Constitution:-15,-19,-23,-27,-31
        | selfdebuff =  
        | restore = 
        | buff =              
        | other = 
        | affects = Single opponent       
        | bug   = 
        | quote = "An arrow in the spine. You won't be able to stand straight for some time "           
        | notes = 
        | icon = 
      }}