Marksman: Difference between revisions

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(New page: The marksman is a balanced class that has good defense and offence, but lacks support. They truly shine in PVP but are good in wars keeping the enemy at bay, and striking finishing moves o...)
 
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The marksman is a balanced class that has good defense and offence, but lacks support. They truly shine in PVP but are good in wars keeping the enemy at bay, and striking finishing moves on damaged foes. Their debuffs are also quite effective, since they are special, and tend to confuse the enemy. Marksmen have the same great evation abillities than the [[hunter]]s, but also have impresive damage dealing skills. With expanded range and increased accuracy they can pack a punch on unwary opponents that tought were at a safe distance. They are similar to [[warlock]]s beacasue they are ranged damage dealers, but they have two problems. First, their areas are not as mana efficient as the watlock's. And second, they are archers, so their mana pool is limited. Trying to deal a lot of damage fast results in an out of mana marksman quickly. Summing up, marksmen that learn to handle their mana and locate weak targets in a battle, are fast, accurate and unforgiving.
The marksman is a balanced class that has good defense and offence, but lacks support. They truly shine in PVP but are good in wars keeping the enemy at bay, and striking finishing moves on damaged foes. Their debuffs are also quite effective, since they are special, and tend to confuse the enemy. Marksmen have the same great evation abillities of the [[hunter]], but also have impresive damage dealing skills. With expanded range and increased accuracy they can pack a punch on unwary opponents that tought were at a safe distance. They are similar to [[warlock]]s beacasue they are ranged damage dealers, but they have two problems. First, their areas are not as mana efficient as the warlock's. And second, they are archers, so their mana pool is limited. Trying to deal a lot of damage fast results in an out of mana marksman quickly. Summing up, marksmen that learn to handle their mana and locate weak targets in a battle, are fast, accurate and unforgiving.


==Disciplines==
==Disciplines==

Revision as of 15:43, 12 September 2008

The marksman is a balanced class that has good defense and offence, but lacks support. They truly shine in PVP but are good in wars keeping the enemy at bay, and striking finishing moves on damaged foes. Their debuffs are also quite effective, since they are special, and tend to confuse the enemy. Marksmen have the same great evation abillities of the hunter, but also have impresive damage dealing skills. With expanded range and increased accuracy they can pack a punch on unwary opponents that tought were at a safe distance. They are similar to warlocks beacasue they are ranged damage dealers, but they have two problems. First, their areas are not as mana efficient as the warlock's. And second, they are archers, so their mana pool is limited. Trying to deal a lot of damage fast results in an out of mana marksman quickly. Summing up, marksmen that learn to handle their mana and locate weak targets in a battle, are fast, accurate and unforgiving.

Disciplines

The Marksman subclass has 2 subclass specific disciplines:

Skills

As with all classes, each discipline of the Marksman contains 10 skills. The skills for each discipline in order of lowest to highest level required are:

D1

D2