Mage

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Revision as of 01:39, 10 September 2008 by ROWiki>G.Slack (New page: thumb|250px|right|Mage Class|A [[Mage]] The mage is a class specialized in ranged combat, dealing damage and supporting allies. They use magical staffs as weap...)
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A Mage

The mage is a class specialized in ranged combat, dealing damage and supporting allies. They use magical staffs as weapons, allowing them to attack at a distance without the use of ammo. The main attribute for mages is Intelligence, since it gives them more Mana. (Mana is used for casting spells) The mage, unlike the other classes, gets 3 more trees when choosing subclass.

There are 4 skill branches in the mage tree.

  • Mental: Damage dealing magic and crowd control spells
  • Mana Control: Spells that improve the spellcasting for the mage, as well as protective shields
  • Staff Mastery: Gives the mage additional uses for his staff (damage bonuses and similar)
  • Enchantments: Allows the mage to strengten his allies and weakening his enemies
  • Subclasses for Mages are the Warlock (Offensive) and the Conjurer (Defensive). Warlocks are specialized in damage dealing magic and debuffing the enemies, and conjurers specialize in protection magic, summoning and healing.

    Warlock

  • Arcaria: Damage dealing magic using the material forces of the world
  • Necromancy: Magic used to weaken the enemy, and drain his health and mana
  • Elements: Damage dealing and crowd control effects, using elemental forces, such as fire or ice
  • Conjurer

  • Healing: Healing magic, also used to resurrect dead allies
  • Sorcery: Protection magic, allowing the conjurer to shield himself and his allies
  • Summoning: Allows the conjurer to summon various creatures to fight for him a limited time