Lethal Strike: Difference between revisions

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     | summary    = Has a chance to do very high damage.
     | summary    = Has a chance to do very high damage.
     | description = It looks for critical areas in the blanc.
     | description = It looks for critical areas in the blanc.
     | affects    = Single enemy
     | affects    = Single opponent
     | casting    = 1
     | casting    = 1.5
     | range      = 0
     | range      = 0
     | cooldown    = 50
     | cooldown    = 50
    | gcd        = Short
     | cost        = 185,209,233,257,281
     | cost        = 185,209,233,257,281
     | damage      = Attack: 100%;
     | damage      = Attack damage: 100%;
                     Attack (chance): +60% (20%), 60% (24%), 60% (28%), 60% (32%), 60% (36%);
                     Attack damage: +20-50%, +36-66%, +50-82%, +65-99%, +80-115%;
                    Attack: +20%-50%, +36%-66%, +50%-82%, +65%-99%, +80%-115%
                    Attack damage (Chance): +60% (20%), 60% (24%), 60% (28%), 60% (32%), 60% (36%)
 
     | quote      = "It's fun trying to pierce as many organs as possible in one shot"
     | quote      = "It's fun trying to pierce as many organs as possible in one shot"


<noinclude>
<noinclude>
     | notes = <!-- Type general notes on power under here -->
     | notes = <!-- Type general notes on power under here -->
===Documented changes===
*Version 1.0.0 (2008/12/17): Damage reduced.
      
      
</noinclude>}}</onlyinclude>
</noinclude>}}</onlyinclude>

Latest revision as of 17:56, 6 November 2020

"It's fun trying to pierce as many organs as possible in one shot"


Lethal Strike is a Marksman power: the 6th of the Aiming Mastery discipline.

It looks for critical areas in the blanc.
Type: Direct
Discipline level: 11
Character level: 21
Affects: Single opponentCasting time: 1.5s Range: Weapon rangeCooldown time: 50sGlobal Cooldown: Short
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 185 209 233 257 281
 
Damage to enemies
Attack damage 100%
Attack damage +20-50% +36-66% +50-82% +65-99% +80-115%
Attack damage (Chance) +60% (20%) 60% (24%) 60% (28%) 60% (32%) 60% (36%)

Notes

Documented changes

  • Version 1.0.0 (2008/12/17): Damage reduced.