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Divine Intervention
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{{skill | {{{1|}}} | name = Divine Intervention | class = Conjurer | discipline = Life | position = 6 | type = Constant | summary = Makes the ally immune to non-damaging powers. | description = The ally becomes invulnerable to curses, sorcery and enchantments that diminishes her efficiency. She remains vulnerable to damaging spells, even those that have negative side effects. | affects = Single ally | casting = 1 | gcd = Very Short | cooldown = 110 | range = 25 | cost = 75, 100, 125, 150, 175 | duration = 10, 20, 35, 50, 70 | buff = Immunity to Non-Damaging Powers | quote = "The gods will protect your path" | notes = <!-- type general notes on power under here --> [[File:Divine_intervention2.png|thumb|Divine Intervention casting animation]] Divine Intervention protects characters from debuffs and pure [[Crowd Control|crowd control]] skills. [[Master of Doom]] and [[Ambush]] are good examples. However, the side effects of damaging skills, such as [[Meteor]]'s [[dizzy]] or [[Ribs Breaker]]'s [[immobilize]] will still work. It is often shared between conjurers as it protects against debilitating spells such as [[Confuse]]. Additionally it offers them protection against other [[Crowd Control]] which is useful as they are a fragile class. It can also be used preventive buff on characters that may attract crowd control spells, such as [[barbarians]]. Immunity to non-damaging powers limits many of the [[Crowd Control]] options of opponents, allowing the ally to focus on their task. While the spell has a distinctive casting animation, there is otherwise no visual effect on the buffed character for the duration of the spell. Note that the duration does not completely cover the cooldown of the spell. Conjurers can use the power [[Insightful]] to extend the duration for complete protection. ===Documented changes=== *Version 1.23.3 (2018/9/25): Cooldown increased to 110 s. Duration reduced to 10-70 s. *Version 1.10.9 (2014/8/28): Cooldown increased to 90 s. Duration reduced to 10-80 s. *Version 1.0.0 (2008/12/17): Duration reduced. *Version 0.9.20 (2007/8/31): Fixed a bug where this power would also prevent friendly spells from being cast on the target. *Version 0.9.15 (2007/7/12): Added. }}
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