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== [[:Category:Bosses|Bosses]] == ''See Also: [[:Category:Syrtis Bosses|Syrtis Bosses]], [[:Category:Alsius Bosses|Alsius Bosses]], [[:Category:Ignis Bosses|Ignis Bosses]]'' In each realm, there are also boss creatures. Bosses differ greatly from normal creatures as they have higher health and damage values, and they can drop unique items. There are 4 different titles a boss can have, and they (in order of raising difficulty): *[[Creatures#Leader|Leader]] *[[Creatures#Champion|Champion]] *[[Creatures#Legendary|Legendary]] *[[Creatures#Epic|Epic]] Boss names are always in a purple color to represent their extreme challenge, while the title displayed underneath their names change in colors like normal creatures, in regards to the players level compared to the boss. Depending on level and the bosses rank, players will usually need to fight bosses in parties. ==='''Leader'''=== Leaders are similar to normal creatures, but they have increased health, damage and health regeneration rates. There are two types of leaders, which shouldn't be confused. Species leaders and named leaders. Species leaders are randomly generated in each area according to which creatures spawn there. They look exactly the same, although a bit larger, then their normal counterparts. They give twice the amount of [[XP]] that would normally be gained from a creature of the same type, and they appear to have a higher drop rate. Named leaders are the more unique ones, they usually don't resemble the mobs around them, yet some do. What makes them different is that they have a unique name, respawn times, and a unique drop. They also have a bit more health and damage than species leaders. ==='''Champion'''=== Unlike leaders, champion creatures now deal higher amounts of damage, and have more [[armor]] than other mobs of their same level. While a high level player will be able to take on leaders solo, champions will usually always require bringing a small group to slay them. ==='''Legendary'''=== These mobs are dangerous, as they can easily kill an unprepared or distracted player. They have even higher [[armor]] and damage then champions, and give notable loot. A big group of players will be required to defeat them. ==='''Epic'''=== At the top of the food chain, epic bosses require huge groups of players in order to be defeated, and depending on the group size, can take long times to be defeated. Epic bosses not only have incredibly strong spells, but also powerful normal strikes and strong armor. They can drop some of the best loot in the game for a lucky players. There are six Epic bosses in the game. Each realm has its own [[dragon]], located in its [[Inner Realm|Inner realm]]. These are [[Alasthor]] in Alsius, [[Tenax]] in Ignis and [[Vesper]] in Syrtis. Each realm also has one unique creature in its [[war zone]] region. These "superbosses" are the toughest creatures in the game. Alsius has the gigantic worm [[Thorkul]], Ignis has a powerful [[igneo]], [[Daen Rha]], and in Syrtis roams the reincarnated spirit of [[Evendim]].
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