Character Attributes: Difference between revisions

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*Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
*Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
*Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
*Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
*Strength: Increases damage with melee weapons and the total weight a player can carry.
*Strength: Increases damage with melee weapons and the total weight a player can carry. One point of strength is equivalent to three kgs of carry weight.
*Intelligence: Increases max mana, mana regeneration rate, spell resistance and staff damage.
*Intelligence: Increases max mana, mana regeneration rate, spell resistance and staff damage.
*Dexterity: Increases evasion rate, accuracy and bow damage.
*Dexterity: Increases evasion rate, accuracy and bow damage.

Revision as of 06:14, 2 January 2009

Example stats.

The following is a list of stats and their effects.

  • Constitution: Increases the player's health, knockdown resistance and health regeneration rate.
  • Concentration: Increases the player's normal and spell hit chance, and critical hit chance.
  • Strength: Increases damage with melee weapons and the total weight a player can carry. One point of strength is equivalent to three kgs of carry weight.
  • Intelligence: Increases max mana, mana regeneration rate, spell resistance and staff damage.
  • Dexterity: Increases evasion rate, accuracy and bow damage.

A player's stats can be checked by viewing the character window (shortcut "C.") Green indicates stats that are boosted by passives, armour, spells and weapons. Red stats indicate a malnus, caused by spells or Necrostacy.