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Changelog 1.10.2
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==Gameplay== *Fixed: Visual error when the player executed the Revive action near a Resurrection Altar or any Respawn Point. This issue had as a result other players seeing him/her misplaced. *Fixed: Movement input is now processed at the beginning of the frame. This change has as a result a slight improvement in movement perception. *Fixed: Switching to Combat mode throughout the Action/Skill bar now takes the same amount of time as pressing the CTRL key.
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