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Changelog 1.0.7
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Version: '''1.0.7''' (Date: '''2009/7/20''') Description: ==Server== *Fixed: Positioning code has been improved. All movement updates have been optimized considering distance between players. At less distance, more precision and viceversa. ==Client== *New: Game Launcher now checks the consistence of the game resource database files and applies corrections if necessary (files with sdb extension). *Updated: The animation system has been modified to check if the animation is longer than the casting time and skip it if it's the case. ==Gameplay== *New: Strafing player movement. Mouselook and mouse movement. *New: New key and mouse mappings that are easily updated via the in-game Options window (This allows for a setup similar to the configuration prior to the Strafing/Mouselook improvements). *Fixed: 'Reset values to default' option now also resets key mappings. *Fixed: Death character animation is now only displayed when the character died in our vicinity. *Fixed: Players can no longer get trapped inside the Great Wall and the inner fence. *Fixed: Character movement is no longer blocked when using the mouse on the quickbar along with movement keys. *Fixed: Dead characters can no longer send chat requests. *Fixed: Realm gems that automatically return to their pedestal are now updated correctly on the map. *Fixed: It's no longer possible to get any of the Realm gems from the pedestals if the realm is not currently being invaded. *Updated: Increased penalty for killing enemy players near the Altar of resurrection up to 20 Regnum Points. *Updated: Overhead damage numbers are now only visible to the player, selected target and members of the party. ==Content== *New: Several visual improvements to the entire Ignis initiation area. This includes new buildings, new objects and updated previous ones. *New: Huge revamp to all Ignis initiation area quests. Quests are now divided into regular quests and Realm storyline quests. *New: Customizable weapons. Socketed weapons and gems can now be obtained from creatures loot. *Updated: Following weapons damage has been increased slighty (Great Claymore, 2-handed Royal Spear, 2-handed Dragon Axe). As a consequence, said weapons that have "Fine Steel" material now require level 50 instead of 49. '''Balance: The following spells have been modified (for further information, please check the Balance forums).''' ==Archer== *Updated: Dual Shot. *Updated: Eagle's Eye. *Updated: Death Sentence. ==Warrior== *Updated: Typhoon. *Updated: Thunder Strike. *Updated: Impale. *Updated: Multiple Thrust. *Updated: Lightning Strike. *Updated: Feint. *Updated: Shield Wall. *Updated: Stars Shield. *Updated: Deflecting Barrier. *Updated: Spiritual Blow. *Updated: Rend. *Updated: Beast Attack. *Updated: Deafening Roar. *Updated: Howl. *Updated: Onslaught. ==Mage== *Fixed: Regenerate self. *Fixed: Regenerate ally. *Updated: Mind Push. *Updated: Sanctuary. *Updated: Wind Wall. *Updated: Cremate. *Updated: Energy Borrow. *Updated: Bless Weapon. ==Premium== *New: Item "Engrave Socket". Allows to add a socket to the weapon. *New: Item "Remove gems". Allows to remove gems from the weapon. *Fixed: Casting Teleportation scroll now stops the character. [[Category:Changelogs]]
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