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Changelog 0.9.35
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Version: '''0.9.35''' (Date: '''2008/9/4''') Description: ==Gameplay== *New: Evendim (Super Boss). *New: 2 new PvP quests for all realms. *Fixed: Pets were not being saved on logout. *Fixed: Fort doors and flags status de-sync. *Fixed: Some monsters were moving erratically when selected. *Fixed: Horses backward running animation. *Fixed: The map now displays correctly those forts/castles that are under attack. *Fixed: Guards now attack pets and summons. *Fixed: Several corrections to Ignis initiation zone quests. *Fixed: Boss monster "Aysor" loot. *Fixed: Casting effect no longer gets stuck after being cancelled. *Updated: Sanctuary (spell and resurrection effect) and low profile now get cancelled after interacting with the fort/castle flag or any other dynamic object. *Updated: Pets and summons now work inside the coliseum (Note: A by-product of this is that pets and summons can be also attacked by their master). ==Client== *New: It's now possible to rename our pet (Hunter only) via the command /pet_name name. This command can only be used once after each succesful creature control. *New: Hide helmet/hat option. *Fixed: Chat window no longer stays open after the group has been disbanded. *Fixed: Idle disconnection. *Updated: Character names can no longer contain two spaces in a row and spaces at the end. *Updated: Private chats no longer close immediately after the other peer has left. ==Launcher== *Fixed: Visibility distance is now correctly set up. *Updated: Enter world button activates after launcher has verified itself. *Updated: Launcher remembers the last selected world. ==Premium== *New: Extra characters, raises from 3 to 6 the maximum amount of character slots (Permanent change). *New: Hair-cut (Permanent change). *New: Hair dye (Standard and exotic colors sold separately, permanent change). ==Content== *Updated: Jabeline NPC moved down nearby (southeast of the previous position). *Updated: Improvements to the Dark Elf faces. [[Category:Changelogs]]
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