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Changelog 0.9.30 Hotfix
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==Gameplay== *Fixed: Hunter's pet no longer stays behind after casting '''Camouflage'''. *Updated: We have implemented several changes to the fatigue system, as follows: **Fatigue counter starts after killing 5 monsters (summons/pets are not taken into account). **Fatigue starts now after 4 hours (previously 3), exhaustion starts at 6 (same as before). **From now on, experience received by having fatigue is 60% (previously 50%) and by being exhausted is 20% (previously 0%).
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