Camouflage: Difference between revisions
ROWiki>Zas00zas (Area spells affect characters under Camouflage.) |
(i think quote should be blend instead of bend) |
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Line 14: | Line 14: | ||
| buff = Piercing damage:+50,+75,+100,+125,+150; | | buff = Piercing damage:+50,+75,+100,+125,+150; | ||
Invisibility | Invisibility | ||
| quote = "I don't | | quote = "I don't blend with my surroundings... I become the surroundings" | ||
<noinclude> | <noinclude> |
Revision as of 16:48, 5 September 2009
Camouflage is a Hunter power: the 8th of the Scouting discipline.
The hunter merges with his surroundings, and cannot be seen unless he attacks. The hunter's pet also becomes invisible.
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Type: Constant |
Discipline level: 15 | |
Character level: 29 | |
Affects: SelfCasting time: 4.5sCooldown time: 120sGlobal Cooldown: |
Power level | Level 1 | Level 2 | Level 3 | Level 4 | Level 5 |
---|---|---|---|---|---|
Mana cost | 300 | 325 | 350 | 375 | 400 |
Spell duration | 30s | 45s | 60s | 75s | 90s |
Debuffs on self | |||||
Movement speed | -40% | -35% | -30% | -25% | -20% |
Buffs | |||||
Piercing damage | +50 | +75 | +100 | +125 | +150 |
Invisibility |
Notes
One of the hunter's trademark spells. In high level, this skill allows them to remain hidden very long, and use very effective surprise moves. This is also the best escaping spell in the game, even with the movement reduction. All this traits also make Camouflage hated by other classes, since hunters can choose battles and retreat if it's going bad. There are no direct counterattacks for this spell, but another hunter's tracking can help to chase the fleeing one. Area spells will affect an hunter under Camouflage though.
This spell can be recognized easily, the hunter (and his pet if he has any) will vanish completely. Players will lose selection on him, and wont we able to click him or see his name. If no other enemies are near, this spell might be confused with Stalker Surroundings.