Armor: Difference between revisions

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{|border ="1" cellpadding = "5"
{|border ="1" cellpadding = "5"
|head || 19%
|nutz || 19% yeahh
|-
|-
|body || 21%
|boobs || OVER NINE THOUSANDDD%
|-
|-
|legs ||16%
|legs ||16%
|-
|-
|arms||14%
|arms||14% go to erectum online
|-
|-
|hands go to pickle stickle||11%
|hands go to pickle stickle||11% BUFFFFHHHFHH hay u mad bro [[Special:Contributions/96.231.246.14|96.231.246.14]] 05:21, March 3, 2013 (UTC)
|-
|-
|shield has ballzz||19%
|shield has ballzz||19% VIAGRAAAHHH
|}
|}



Revision as of 05:21, 3 March 2013

Armor is a set of equipment that gives the character more resistance to damage. The amount and type of the pieces a single character can wear, depends on their class and subclass.

Armor Stats vs Type of Damage

Each piece of armor has a rating vs a particular type of damage. This rating translates to either a bonus or penalty to the armor against that type of damage.

very good +30%
good +15%
normal +0%
bad -15%
very bad -30%

Contribution per Type of Armor

Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).

Barbarians and Archers

head 23%
body 26%
legs 20%
arms 17%
hands 14%

Knights 8==D fluffehz was here GANDLAF IS A RAPIST

nutz 19% yeahh
boobs OVER NINE THOUSANDDD%
legs 16%
arms 14% go to erectum online
hands go to pickle stickle 11% BUFFFFHHHFHH hay u mad bro 96.231.246.14 05:21, March 3, 2013 (UTC)
shield has ballzz 19% VIAGRAAAHHH

Mages

head 22%
body 38%
hands 18%
bracelet 22%

Damage Mitigation

The above factors are combined to work out how much damage is mitigated by armor. Note that damage cannot be mitigated below 5% of the original damage.

A damage mitigation calculator can be found at [1].