Armor: Difference between revisions

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==Armor Stats vs Type of Damage==
==Armor Stats vs Type of Damage==


Each piece of good 'ol fashioned shteel has a rating vs a particular type of [[damage]]. This rating translates to either a bonus or penalty to the armor against that type of damage.
Each piece of armor has a rating vs a particular type of [[damage]]. This rating translates to either a bonus or penalty to the armor against that type of damage.


{|border ="1" cellpadding = "5"
{|border ="1" cellpadding = "5"
|very good  || +30%
|very good || +30%
|-
|-
|good || +15%
|good || +15%
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Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).
Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).


===Barbarians and Archers (Do not play these unless you are prepared to give I Am The Law and fluffehz 1mil. gold)===
===Barbarians and Archers===


{|border ="1" cellpadding = "5"
{|border ="1" cellpadding = "5"
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|}
|}


===Knights 8==D fluffehz was here GANDLAF IS A RAPIST===
===Knights===
 




{|border ="1" cellpadding = "5"
{|border ="1" cellpadding = "5"
|nutz || 19% yeahh
|head || 19%
|-
|-
|boobs || OVER NINE THOUSANDDD%
|body || 21%
|-
|-
|legs ||16% yuck very harriy
|legs ||16%
|-
|-
|arms||14% go to erectum online
|arms||14%
|-
|-
|hands go to pickle stickle||11% BUFFFFHHHFHH hay u mad bro  05:21, March 3, 2013 (UTC)
|hands||11%
|-
|-
|shield has ballzz||19% THIS IS  VIAGRAAAHHH
|shield||19%
|}
|}


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A damage mitigation calculator can be found at [http://kit.snuggly1.com/].
A damage mitigation calculator can be found at [http://kit.snuggly1.com/].
[[Category:Armor]]

Latest revision as of 21:19, 6 November 2020

Armor is a set of equipment that gives the character more resistance to damage. The amount and type of the pieces a single character can wear, depends on their class and subclass.

Armor Stats vs Type of Damage[edit | edit source]

Each piece of armor has a rating vs a particular type of damage. This rating translates to either a bonus or penalty to the armor against that type of damage.

very good +30%
good +15%
normal +0%
bad -15%
very bad -30%

Contribution per Type of Armor[edit | edit source]

Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).

Barbarians and Archers[edit | edit source]

head 23%
body 26%
legs 20%
arms 17%
hands 14%

Knights[edit | edit source]

head 19%
body 21%
legs 16%
arms 14%
hands 11%
shield 19%

Mages[edit | edit source]

head 22%
body 38%
hands 18%
bracelet 22%

Damage Mitigation[edit | edit source]

The above factors are combined to work out how much damage is mitigated by armor. Note that damage cannot be mitigated below 5% of the original damage.

A damage mitigation calculator can be found at [1].