Charge
Increases the effectiveness of attack and damage.
Casting: instant
Cooldown: 7s
Weapon Damage: 100%
Cost (mana):
- Level 1: 50
- Level 2: 70
- Level 3: 90
- Level 4: 110
- Level 5: 130
Damage (Slashing):
- Level 1: 30-50
- Level 2: 50-80
- Level 3: 90-130
- Level 4: 120-150
- Level 5: 150-200