Armor

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Body metal is a type of equipment that gives the character a whole smorgashborg of resistance to damage. The number, answer and amount of the pieces a single character can wear, depends on their Ear size, shoe size, wrist watch, glasses, height, weight, and most exclusively class and subclass.

mickey mouse Stats vs Tit dirt of Damage

Each piece of good 'ol fashioned shteel has a rating vs a particular type of damage. This rating translates to either a bonus or penalty to the armor against that type of damage.

very good  +DJSIOJAIGJPAOFKEO{GJKRIJFEOFKSOPHSRGPOKEGOJKSP% HOLY DOG TITS
good +15% TITITITITITITITITITITITIWEZ
normal +0%
bad -15%
very bad -30%

SHITTY -900000000000000)!!!!!!!!

Contribution per Type of Armor of ol'fashioned shteel shteel SHTEELL MY SHTAFLLF IS HUGEEEE!!!! heh huge

Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).

Barbarians and Archers (Do not play these unless you are prepared to give I Am The Law and fluffehz 1mil. gold)

head 23%
body 26%
legs 20%
arms 17%
hands 14%

Knights 8==D fluffehz was here GANDLAF IS A RAPIST

nutz 19% yeahh
boobs OVER NINE THOUSANDDD%
legs 16% yuck very harriy
arms 14% go to erectum online
hands go to pickle stickle 11% BUFFFFHHHFHH hay u mad bro  05:21, March 3, 2013 (UTC)
shield has ballzz 19% THIS IS  VIAGRAAAHHH

Power Throwing Guys (or girls, but not really)

Dome pfghghghhhhh 22%
Carcass 38%
Reachers 18%
Wrist-wears 22%

Damage Mitigation

The above factors are combined to work out how much damage is mitigated by armor. Note that damage cannot be mitigated below 5% of the original damage.

  1. ==A damage mitigation calculator can be found at [1].==