Armor
Armor is a set of equipment that gives the character more resistance to damage. The amount and type of the pieces a single character can wear, depends on their class and subclass.
- The archer and warrior armor parts: Breastplates, Gauntlets, Helms, Leggings and Pauldrons.
- Warriors may also equip Shields.
- The mage clothing: Gloves, Hats, Tunics and Bracelets
Armor Stats vs Type of Damage
Each piece of good 'ol fashioned shteel has a rating vs a particular type of damage. This rating translates to either a bonus or penalty to the armor against that type of damage.
very good | +30% |
good | +15% |
normal | +0% |
bad | -15% |
very bad | -30% |
SHITTY -900000000000000)!!!!!!!!
Contribution per Type of Armor
Each piece of armor contributes a different amount to a player's overall protection, depending on location and class. (Values rounded to nearest whole number).
Barbarians and Archers (Do not play these unless you are prepared to give I Am The Law and fluffehz 1mil. gold)
head | 23% |
body | 26% |
legs | 20% |
arms | 17% |
hands | 14% |
Knights 8==D fluffehz was here GANDLAF IS A RAPIST
nutz | 19% yeahh |
boobs | OVER NINE THOUSANDDD% |
legs | 16% yuck very harriy |
arms | 14% go to erectum online |
hands go to pickle stickle | 11% BUFFFFHHHFHH hay u mad bro 05:21, March 3, 2013 (UTC) |
shield has ballzz | 19% THIS IS VIAGRAAAHHH |
Mages
head | 22% |
body | 38% |
hands | 18% |
bracelet | 22% |
Damage Mitigation
The above factors are combined to work out how much damage is mitigated by armor. Note that damage cannot be mitigated below 5% of the original damage.
A damage mitigation calculator can be found at [1].