Template:Skill

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Revision as of 20:48, 17 October 2008 by ROWiki>Onteron
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This template is a work in progress!

Syntax

<onlyinclude>{{skill |name={{subst:PAGENAME}}|data={{{data|}}}
    | class =       <!-- Warrior|Barbarian|Knight|Archer|Marksman|Hunter|Mage|Warlock|Conjurer -->
    | tree =        <!-- The name of the skill tree -->
    | position =    <!-- The position of the skill in its tree (1-10) (number only) -->
    | type =        <!-- Instant|Constant|Activable|Aura|Passive -->
    | description = <!-- Skill decription -->
    | casting =     <!-- Casting time (number only) -->
    | range =       <!-- Range (number only) -->
    | cooldown =    <!-- Cooldown (number only) -->
    | area =        <!-- Area affected (number only) -->
    | cost =        <!-- The mana cost of the spell -->
    | duration =    <!-- Duration of skill (only for Constant/Activable) (number only) -->
    | damage =      <!-- Damage to enemy health/mana -->
    | debuff =      <!-- Any negative status changes or effects to enemies -->  
    | selfdebuff =  <!-- Any negative status changes or effects to self -->  
    | restore =     <!-- Increases to self/ally health/mana -->
    | buff =        <!-- Any positive status changes/effects to self/allies -->
    | other =       <!-- Any other per-level values -->
}}</onlyinclude>

For parameters duration, cost, damage, debuffs, increases and buffs, the syntax is

name: L1value, L2value, L3value, L4value, L5value

with multiple entries separated by semicolons. Whitespace is ignored. See examples.

When using the template, parameters not used can either be deleted or left blank.

Examples

Focus

{{skill |name=Focus|data={{{data|}}}
    | class =       Marksman
    | tree =        Aiming mastery
    | position =    2
    | type =        Activable
    | description = The marksman greatly improves spell impact chances on offensive powers.
    | cooldown =    20
    | cost =        40, 55, 70, 85, 100
    | selfdebuff =  Movement speed: -25%
    | buff =        Spell focus: 20%, 40%, 60%, 80%, 100%
}}

Gives:

Focus is the Marksman's 2nd Aiming mastery skill.

File:Focus skill icon.jpg The marksman greatly improves spell impact chances on offensive powers.
  • Cooldown time: 20

 
Level 1 Level 2Level 3 Level 4Level 5

 



 Debuffs on self


 Buffs



Sultar's Terror

{{skill |name=Sultar's Terror|data={{{data|}}}
    | class =       Warlock
    | tree =        Arcania
    | position =    10
    | type =        Constant
    | description = An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them.
    | casting =     3
    | range =       30
    | cooldown =    180
    | area =        10
    | cost =        400,425,450,475,500
    | duration =    3,4,5,6,7
    | damage =      Slashing: 70-100, 115-160, 160-225, 205-285, 250-350;
                    Piercing: 70-100, 115-160, 160-225, 205-285, 250-350;
                    Blunt: 70-100, 115-160, 160-225, 205-285, 250-350
    | debuff =      Knock down  
}}

Gives:

Sultar's Terror is the Warlock's 10th and final Arcania skill.

File:Sultar's Terror skill icon.jpg An illusory giant skull provokes fear over its enemies, petrifying and inflicting slashing and piercing damage to them.
  • Type: Constant
  • Casting time: 3
  • Range: 30m
  • Cooldown time: 180
  • Area: 10

 
Level 1 Level 2Level 3 Level 4Level 5

 



 Damage to enemies (per second)


 Debuffs on enemies



Ambitious sacrifice

{{skill |name=Ambitious sacrifice|data={{{data|}}}
    | class =       Mage
    | tree =        Mana control
    | position =    6
    | type =        Instant
    | description = The wizard sacrifices his health to recover magical power.
    | casting =     1
    | cooldown =    25
    | cost =        0
    | selfdamage =  -150, -225, -300, -375, -450
    | restore =     Mana: +300, +450, +600, +750, +900
}}

Gives:

Ambitious sacrifice is the Mage's 6th Mana control skill.

File:Ambitious sacrifice skill icon.jpg The wizard sacrifices his health to recover magical power.
  • Cooldown time: 25

 
Level 1 Level 2Level 3 Level 4Level 5

 



 Damage on self


 Restore