Mana Pylon

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Revision as of 14:52, 12 March 2009 by ROWiki>Onteron
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"Alone I'm a shield... Together we are a fortress!"


Mana Pylon is a Mage power: the 10th and final of the Mana Control discipline.

Allies around the mage gain protection from a magical barrier. The total points of protection cannot exceed 2500.
Type: Aura
Discipline level: 19
Character level: 37
Affects: Self & nearby alliesCasting time: 2.5sArea: 10mCooldown time: 180sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 460 480 520 560 600
Spell duration 60s
 
Buffs
Magic barrier (per second) +10 +15 +20 +25 +30

Notes

Mana pylon always confuses beginner players because it's a bit hard to understand. It gives a "magic barrier" similar to the spell Energy Barrier to all nearby players, but one that gains in strength over time. For more information, see Magic Barrier (Game Mechanic).

If an ally moves out of the area of effect of this spell, he will lose all barrier points accumulated; entering the area again will restart the barrier point accumulation. Several instances of this spell can be activated by different players at the same time, increasing both speed and amount of stacking per second. However to limit the power of this there is a maximum barrier limit of 2500.

This spell is useful for the backlines, but requires the mage to remain as still as possible to avoid removing the barrier from his allies. Since not only mages, but the whole backline, tend to move a lot this power is not generally used. The 3 aura limit is another thing that discourages use of this spell, since more important auras may be needed instead.

It can be recognized as 3 pink magic lines that orbit around the mage.