Soulkeeper

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Revision as of 17:00, 25 June 2009 by ROWiki>Robot Onteron (adding summary & affects fields and other fixes)
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"No kind of armor will protect your soul."


Soulkeeper is a Warlock power: the 7th of the Necromancy discipline.

The warlock weakens the target and drains it's health, adding it to his own reserve. He cannot drain more health than what is required to fully heal or more health than objetive's current points.
Type: Constant
Discipline level: 13
Character level: 25
Affects: Single opponent + SelfCasting time: 2s Range: 25mCooldown time: 60sGlobal Cooldown:
Power level Level 1 Level 2 Level 3 Level 4 Level 5
 
Mana cost 240 280 320 360 400
Spell duration 30s
 
Damage to enemies
Hit Point Drain 400 550 700 850 1000
 
Debuffs on enemies
Strength Reduction -5 -7 -9 -12 -15

Notes

This is one of the two life draining spells in the warlock's arsenal. Drain spells don't get their damage reduced by armor, which is a great advantage.

Soulkeeper works wonders agaisnt barbarians, since they cannot block and the strenght reduction will cut their damage. Also is very interesting against knights. Even if they can block it, if it hits, it ignores all kinds of armor and protection. Many overconfident knights roam against weakened warlocks even when they have low life, trusting their huge defense. Deadly mistake, as this power can (and will) take 1000 hp straight from their bar.

It can be recognized as a trinity of rings that appear on the affected character.