Template:Shields Powers: Difference between revisions

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<onlyinclude>{{powers | {{{1|}}} | name = Shields
<onlyinclude>{{powers | {{{1|}}} | name = Shields
   | Precise Block | Increases the chance for a knight to block attacks.
   | Precise Block  
   | Shield Bash | Deals [[blunt]] damage and [[dizzy|dizzies]] an opponent.
   | Shield Bash  
   | Deflect Projectiles | Increases the knight's [[piercing]] resistance.
   | Deflect Projectiles  
   | Block (Knight Power) | [[Passive]]ly increases the knight's block chance.
   | Block (Knight Power)  
   | Protector | The knight cannot attack or cast spells, but has significantly increased block chance.
   | Protector  
   | Ethereal Mantle | The knight increases one ally's [[magical defense]].
   | Ethereal Mantle  
   | Shield Wall | An [[aura]] partially protects nearby allies from [[blunt]] damage (caster not affected).
   | Shield Wall  
   | Run Over | The knight reduces his chance of getting [[knock|knocked down]].
   | Run Over  
   | Stars Shield | An [[aura]] protects allies from [[magical damage]] (caster not affected).
   | Stars Shield  
   | Deflecting Barrier | An [[aura]] gives allies near the knight a chance to block ranged attacks (caster not affected).
   | Deflecting Barrier  
}}</onlyinclude>
}}</onlyinclude>

Revision as of 17:53, 16 July 2009

Deflect ProjectilesRun Over
edit this table
  Name Pos. Type Casting Cooldown Duration Range Area
Precise Block 4 Constant 0 45 2,3,4,5,6
The knight blocks everything for a short period of time.
Shield Bash 2 Constant 0 45 3,4,5,6,7 2
Deals blunt damage and dizzies an opponent.
Block 1 Constant 0 50 12,15,18,21,25
Increases the knight's block chance
Protector 5 Activable 0.5 90 20,30,40,50,60
The knight cannot attack or cast spells, but has significantly increased block chance.
Ethereal Mantle 6 Constant 0.5 120 60 2.5
The knight increases one ally's magical defense.
Shield Wall 7 Constant 0 30 10 6
The knight shields the allies in the rear against physical damage.
Stars Shield 9 Constant 0 30 10 6
The knight gives a protection aura against magical damage to allies in the rear.
Deflecting Barrier 10 Aura 1 180 120 6
Decreases received ranged damaged for nearby allies.